Showing results for May 2024 - DirectX Developer Blog

May 29, 2024
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DirectSR Preview Available Now

Joshua Tucker
Joshua Tucker

In the evolving landscape of Super Resolution (SR), GPU hardware vendors have set the stage with their respective technologies – AMD FidelityFX™ Super Resolution, Intel XeSS, and NVIDIA DLSS Super Resolution. These cutting-edge solutions elevate the gaming experience by boosting frame rates while maintaining exceptional visual quality. Yet as the n...

DirectXDirect3D12D3D12
May 28, 2024
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DXC 1.8.2405 Available Now, Including HLSL 202x

Chris Bieneman
Chris Bieneman

The HLSL team is excited to announce DXC 1.8.2405 which is a packed release! In addition to a healthy assortment of bug fixes and quality of life improvements, this release features two things we’re really excited about. First this is the first DXC release to contain Windows binaries built with Clang alongside the binaries built with MSVC, and it i...

May 16, 2024
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Agility SDK 1.614.0: R9B9G9E5 support for Render Targets and UAVs

David Cook Roland Shum Claire Andrews
David,
Roland,
Claire

Today the DirectX team is excited to announce the release of the Agility SDK 1.614.0 which includes full support for R9G9B9E5_SHAREDEXP (999E5) texture format for render targets and UAV read/writes! This new Agility SDK is also fully supported by PIX. To get the latest release head on over to our Agility SDK downloads page. Understanding the 99...