Showing results for June 2019 - DirectX Developer Blog

Jun 26, 2019
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We’re upgrading to discord!

Jacques van Rhyn
Jacques van Rhyn

We’re upgrading the directxtech.com forum to a Discord channel - go to https://discord.gg/directx to join today! We’re going to use our Discord channel in the same way as our directxtech.com forums, which means that game developers will still have a great resource to get their DirectX12 questions answered, file bug reports, and to give us feedba...

Jun 26, 2019
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Debugger Extension for DRED

Bill Kristiansen
Bill Kristiansen

Microsoft recently announced the release of DRED (Device Removed Extended Data) for D3D12 in the Windows 10 May 2019 Update (previously referred to as the Windows 10 19H1 Preview).  Buried in that post is a mention that Microsoft is working on a debugger extension to help simplify post-mortem analysis of DRED.  Good news, that debugger extension is...

Jun 3, 2019
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OS Variable Refresh Rate

Daniel
Daniel

[Updated June 13th to clarify support for FreeSync] With Windows Version 1903, we have added a new toggle in Graphics Settings for variable refresh rate. Variable refresh rate (VRR) is similar to NVIDIA’s G-SYNC, AMD's FreeSync, and VESA DisplayPort Adaptive-Sync. This new OS support is only to augment these experiences and does not replace t...