Showing results for March 2015 - DirectX Developer Blog

Mar 26, 2015
0
0

DirectX 12 Rocks in 3DMark’s API Overhead Test

D3D Team
D3D Team

Have you been itching to try DirectX 12 for yourself?  Well today you can, with the release of Futuremark’s 3DMark API Overhead feature test, the first publicly available DirectX 12 application!  The fact that DirectX 12 dramatically improves multithread scaling and CPU performance isn’t a surprise, but the extent of the impro...

Mar 9, 2015
0
0

DirectX 12 – Looking back at GDC 2015 and a year of amazing progress

Andrew Yeung - MSFT
Andrew Yeung - MSFT

Last year at GDC 2014, we announced DirectX 12.  Since then, we have made amazing progress, and we were excited to showcase this progress at GDC 2015. At the GDC 2015 Expo, we had a range of live demos including Lionhead Studio’s next beautiful game Fable Legends, Epic Games’ Unreal Engine 4, Unity Technologies’ 3D game engin...

DirectXDirect3D12DirectX12