Showing results for 2023 - PIX on Windows

Dec 8, 2023
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207

PIX 2312.08: misc bug fixes and improvements

Austin Kinross
Austin Kinross

Today we released PIX version 2312.08, which can be downloaded here. This fixes a lot of issues reported to us since our last major PIX release (version 2310.30, details here). Thank you all for reporting these issues. Please keep sending feedback to us through the usual ways, such as emailing us at askwinpix@microsoft.com or contacting us via t...

release
Nov 14, 2023
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0

Saving and Loading PIX Settings

Steven Pratschner
Steven Pratschner

The Settings layout, accessible from the PIX Home tab, provides several controls for configuring various aspects of the PIX user interface and capturing experience.  These settings, along with Timing Capture Timeline configurations, Metrics view configurations, and Metrics View Consolidated Event Patterns can be exported from PIX and saved to a f...

Nov 2, 2023
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Defining custom regular expressions for consolidated events in the Timing Capture Metrics view

Steven Pratschner
Steven Pratschner

The consolidated events feature in the Timing Capture Metrics view is used to group, or consolidate, PIX events that follow a common pattern into a single event for purposes of graphing in the Metrics View.  A common use of this feature is to group events such as "Frame 1", "Frame 2", "Frame 3" and so on into a single event.  Prior to the 2310.30 r...

Nov 1, 2023
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1

Timing Capture Statistical Comparison Features

Steven Pratschner
Steven Pratschner

Starting with the 2310.30 version of PIX on Windows, the Timing Capture Metrics view can produce a statistical comparision of the average duration for the points that represent PIX event hierarchies in two selected ranges of time.  Statistical comparisions help determine which portions of the event hierarchies had statistically different durations ...

Oct 30, 2023
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0

PIX 2310.30: a faster PIX with many raytracing + other improvements

Austin Kinross
Austin Kinross

Today we released PIX version 2310.30, which can be downloaded here. We also released WinPixEventRuntime version 2310.30, which can be downloaded here. This release includes many new features and improvements along several key themes: Thank you for all of your feedback and suggestions, and please them coming! The best ways to co...

release
Sep 1, 2023
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PIX 2308.30: updated plugins + bug fixes

Austin Kinross
Austin Kinross

Today we released PIX on Windows version 2308.30, which can be downloaded from this link. This version of PIX is the same as our last main release, 2305.10, with the following changes:

release
Jun 22, 2023
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2

PIX 2306.21-preview: Work Graphs support

Austin Kinross
Austin Kinross

Today we released PIX on Windows version 2306.21-preview, which can be downloaded here. This release includes initial debugging and profiling support for an exciting new D3D12 feature announced today: Work Graphs. You can read more about Work Graphs here. You can find information about which GPUs support Work Graphs (and other prerequisites) ...

release
May 10, 2023
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1

PIX 2305.10: support for updated RenderPasses + misc other improvements

Austin Kinross
Austin Kinross

Today we released a new version of PIX on Windows: version 2305.10. It can be downloaded here: link.  This release includes support for the latest DirectX Agility SDK features, such as the updated RenderPasses and minor Vulkan compatibility features. The release also includes fixes for several bugs that were impacting PIX 2303.30.   Cha...

release
Mar 30, 2023
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1

PIX 2303.30: Misc bug fixes + preview GPU Upload heap support 

Austin Kinross
Austin Kinross

Today we released two versions of PIX on Windows: version 2303.30 and version 2303.30.002-preview. Both can be downloaded here: link.  If you’re using today’s new preview D3D12 features (GPU Upload Heaps or Non-normalized Sampling) then we recommend that you use PIX 2303.30.002-preview to debug and profile your application.  For all other use...

release
Mar 30, 2023
0
2

PIX and ID3D12ManualWriteTrackingResource 

Austin Kinross
Austin Kinross

Summary If you’re using GPU_UPLOAD heaps and you are experiencing capture-time performance issues when you launch your application via PIX (e.g. your game’s framerate drops) then read on to learn how ID3D12ManualWriteTrackingResource might help you.   Background When taking a GPU Capture, PIX (and other graphics debugging tools) often us...