Why does unsafe multithreaded use of an std::unordered_map
crash more often than unsafe multithreaded use of a std::map
?
How come my custom exception message is lost when it is thrown from a IAsyncAction^
?
More notes on use of the DS_CONTROL
style
What are the dire consequences of not removing all the properties that were set via SetProp
?
How to support a COM interface conditionally in WRL
How to support a COM interface conditionally in C++/WinRT
winrt::implements
from responding to it or reporting it.