Aug 1, 2023 Post comments count7 Post likes count8 Inside STL: The pair and the compressed pair Raymond Chen Two fields in one object, how hard can it be?
Jul 31, 2023 Post comments count4 Post likes count4 Misinterpreting the misleadingly-named STATUS_STACK_BUFFER_OVERRUN Raymond Chen The subcode tells you why we stopped executing, and it's rarely because of a stack buffer overflow.
Jul 28, 2023 Post comments count1 Post likes count1 How to split off an older copy of a file while preserving git line history Raymond Chen Variation on a theme.
Jul 27, 2023 Post comments count0 Post likes count1 Perfect forwarding forwards objects, not braced things that are trying to become objects Raymond Chen Before you can forward something, it needs to be a something.
Jul 26, 2023 Post comments count0 Post likes count2 On the various ways of creating Windows Runtime delegates in C++/WinRT and C++/CX Raymond Chen Comparing and contrasting.
Jul 25, 2023 Post comments count7 Post likes count34 Before you try to do something, make sure you can do nothing Raymond Chen If you can't do nothing, then don't expect to be able to do something.
Jul 24, 2023 Post comments count0 Post likes count2 Why does IAsyncAction or IAsyncOperation.GetResults() produce a E_ILLEGAL_METHOD_CALL exception? Raymond Chen You're asking too soon.
Jul 21, 2023 Post comments count0 Post likes count1 How to clone a Windows Runtime map in the face of possible concurrent modification, part 3 Raymond Chen Doing it one more time, for C++/CX.
Jul 20, 2023 Post comments count0 Post likes count1 How to clone a Windows Runtime map in the face of possible concurrent modification, part 2 Raymond Chen Applying what we learned about vectors.
Jul 19, 2023 Post comments count0 Post likes count1 How to clone a Windows Runtime map in the face of possible concurrent modification, part 1 Raymond Chen Applying what we learned about vectors.