Aug 29, 2023 Post comments count10 Post likes count3 The popularity of DOS/4GW made Windows 95 game compatibility a little easier, but with higher stakes Raymond Chen A popular path to protected mode.
Aug 28, 2023 Post comments count4 Post likes count3 Just for fun: Which processors prefer sign-extended loads, and which prefer zero-extended loads? Raymond Chen Another pointless chart.
Aug 25, 2023 Post comments count3 Post likes count2 On writing loops in continuation-passing style, part 4 Raymond Chen Equivalents in C# and JavaScript.
Aug 24, 2023 Post comments count0 Post likes count2 On writing loops in PPL and continuation-passing style, part 3 Raymond Chen Explicit shared state.
Aug 23, 2023 Post comments count0 Post likes count2 On writing loops in PPL and continuation-passing style, part 2 Raymond Chen Recursion comes back.
Aug 22, 2023 Post comments count0 Post likes count2 On writing loops in PPL and continuation-passing style, part 1 Raymond Chen Keeping track of what to do next.
Aug 21, 2023 Post comments count7 Post likes count3 Inside STL: The different types of shared pointer control blocks Raymond Chen Well, some of them, at least.
Aug 18, 2023 Post comments count1 Post likes count2 Phantom and indulgent shared pointers Raymond Chen The phantom controls something yet holds nothing. The indulgent holds something but controls nothing.
Aug 17, 2023 Post comments count1 Post likes count2 What it means when you convert between different shared_ptrs Raymond Chen Changing the pointer while controlling the same object.
Aug 16, 2023 Post comments count1 Post likes count4 Inside STL: The shared_ptr constructor and enable_shared_from_this Raymond Chen Working together through a secret signal.