September 7th, 2016

The week in .NET – 9/7/2016

Bertrand Le Roy
Senior Software Engineer

To read last week’s post, see The week in .NET – 8/30/2016.

On .NET

Last week, Ayende Rahien was on the show to talk about RavenDB and .NET:

This week, we’ll speak with Benjamin Fistein and Jakub Míšek from Peachpie to get an update on their PHP compiler for .NET, which now works on .NET Core and Docker, and can consumer NuGet packages. The show begins at 10AM Pacific Time on Channel 9. We’ll take questions on Gitter, on the dotnet/home channel. Please use the #onnet tag. It’s OK to start sending us questions in advance if you can’t do it live during the show.

Tool of the week: Shaderlab VS

Shaders are extremely important to game developers, but as they mostly run on graphics cards, they can be challenging to work with. Shaderlab VS provides much welcome features for Unity developers, with syntax highlighting, tooltips, and code completion for shader code.

Shader code completion

Resource of the week: Awesome Domain-Driven Design

Awesome Domain-Driven Design is a treasure trove of links about DDD, CQRS, event sourcing, and event storming. In there, you’ll find blog posts, podcasts, user groups, courses, books, samples, and mailing-lists. It’s curated, and managed as a GitHub repository, so you can contribute.

User group meeting of the week: Creating VR/AR Apps: A Taste of Unity 3D in Lawrenceville

The Gwinnett Georgia Microsoft Users Group has a meeting on Thursday, September 8 at 6:30PM at the Gwinnett Technical College in Gwinnett, GA to talk about Unity 3D on Vive and HoloLens VR and AR platforms.

Blogger of the week: Andrew Lock

As I’m writing this post every week, it’s easy to notice those bloggers who consistently put out great contents every week, or in the case of Andrew Lock, several times a week. It takes real dedication and passion for the community to write that much great content so frequently. We’re talking about long-form, very detailed posts, too. So kudos to Andrew for the quality work he’s producing. Two of his posts are featured this week. Check them out!

.NET

ASP.NET

F#

Check out F# Weekly for more great content from the F# community.

Azure

Xamarin

Games

And this is it for this week!

Contribute to the week in .NET

As always, this weekly post couldn’t exist without community contributions, and I’d like to thank all those who sent links and tips. The F# section is provided by Phillip Carter, the gaming section by Stacey Haffner, and the Xamarin section by Dan Rigby.

You can participate too. Did you write a great blog post, or just read one? Do you want everyone to know about an amazing new contribution or a useful library? Did you make or play a great game built on .NET? We’d love to hear from you, and feature your contributions on future posts:

This week’s post (and future posts) also contains news I first read on The ASP.NET Community Standup, on Weekly Xamarin, on F# weekly, on ASP.NET Weekly, and on Chris Alcock’s The Morning Brew.

Author

Bertrand Le Roy
Senior Software Engineer

Bertrand has been programming since he was ten. He was an early contributor to ASP.NET, co-founded the Orchard CMS project, and he was also on the team that built .NET Core. He currently works on the Xamarin team on improving the Forms developer experience in Visual Studio and Visual Studio for mac.

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