Visual Studio Blog

The official source of product insight from the Visual Studio Engineering Team

Introducing ‘Suggest a Feature’ in Developer Community

Customer feedback is a critical input to help us improve Visual Studio. Up until two years ago, the Visual Studio customer feedback system left room for improvement – customers could use the “send a smile” feature in Visual Studio, but this would result in only coarse-grained feedback such as “I like this” or “I don’t like this...

Visual Studio 2017 and Visual Studio for Mac Support Updates

As we work to bring you Visual Studio 2019, our team will release the final update to Visual Studio 2017, version 15.9, in the coming months; you can try a preview of version 15.9 here. We’d love your feedback on this release as we finish it up; use Report-a-Problem to submit issues. Following our standard Visual Studio support policy, ...

Visual Studio for Mac version 7.6

For this release of Visual Studio for Mac, we’ve focused our energy on improving product reliability, creating a better code editing experience, and making the performance second to none. We’re also exited to announce full support for Azure functions – it’s now possible to create, edit, configure, and publish your Function from within the IDE.

Visual Studio and Unity 2018.1, even better together

The Visual Studio team is excited about the Unity 2018.1 release: It's the start of a new release cycle packed with great new features like the Scriptable Render Pipeline and the C# Job System. You can read the full blog post by Unity for all the details on what’s new in the 2018.1 release. First and foremost, we're thrilled Unity chose ...

Microsoft Build 2018: New releases for Visual Studio, Visual Studio for Mac, .NET Core and Xamarin.Forms

At Microsoft Build this year we have many exciting announcements - .NET Core 2.1 RC, Future of Windows Desktop Development, Visual Studio 2017 version 15.7, Visual Studio for Mac version 7.5, Xamarin Forms 3.0 General Availability, Visual Studio Live Share Public Preview, and we introduce Visual Studio IntelliCode.

Visual Studio for Mac version 7.5 and beyond

Last year at Build, we launched Visual Studio for Mac, our native macOS IDE for developers building cloud, web, and mobile applications using .NET. Updates have been rolling out at a steady pace ever since, and we're excited to announce the release of Visual Studio for Mac version 7.5. We have also continued to bring more Visual Studio 2017 ...

Visual Studio 2017 Version 15.6 Preview 2 and Visual Studio for Mac Version 7.4 Preview

We’re excited to start the new year off with great updates to the Visual Studio 2017 15.6 Preview for both Windows and Mac, and we hope that you will install and use it, and then tell us what you think. If you’re on a Windows machine, you can either install it or, if you already have it installed, click on the notification you’ll receive in the product informing you that the update is available. If you’re on a Mac, switch to the Visual Studio for Mac Beta updater channel to try out the new preview features. This second preview contains new features, bug fixes, and other enhancements that address your feedback. We’re also releasing a new Visual Studio for Mac version 7.4 Preview, available in the Beta channel of the updater.

Visual Studio for Mac as the default editor for Unity

Unity is a powerful solution to create games for a multitude of platforms, from mobiles to consoles, desktop and web games. Since Unity 5.2, Visual Studio and the Visual Studio Tools for Unity have been the default experience on Windows. When we released Visual Studio for Mac last year, Unity was among the first scenarios we supported out ...