Visual Studio Blog

The official source of product insight from the Visual Studio Engineering Team

Hands on with Visual Studio for Mac

Visual Studio for Mac was released just under two months ago at Build 2017, and already we’ve seen tremendous growth in .NET developers working on the Mac. Visual Studio for Mac enables you to build native apps for macOS, native mobile apps for iOS, tvOS, watchOS, and Android, using Xamarin and Xamarin.Forms; and web sites and services using...

Unity game development with Visual Studio for Mac

In 2014, we released the first version of the Visual Studio Tools for Unity (VSTU). Since then, we’ve successfully released multiple versions of the Tools for Unity on Windows, but never had the opportunity to bring our tools to Unity developers running macOS. Today at the Microsoft Build conference, we announced the general availability of...

Visual Studio for Mac: now generally available

Today at the Microsoft Build conference, we announced the general availability of Visual Studio 2017 for Mac. Visual Studio for Mac is a full-featured IDE built natively for the Mac, to help you develop, debug, and test anything from mobile and web apps to games. Teams across PC and Mac can share code seamlessly by relying on the same ...

A fresh update to Visual Studio 2017 and the next preview

In his Build 2017 keynote, Scott Guthrie made several announcements across partnerships, new Azure service capabilities, and the Visual Studio family. If you didn’t get a chance to watch the keynote, check out ScottGu's blog post. From a Visual Studio product family perspective, the significant announcements are - The general availability of Visual Studio for Mac, Visual Studio 2017 version 15.2, Visual Studio 2017 version 15.3 Preview, A preview of .NET Standard 2.0 support in .NET Core, Here’s a little more about each of these announcements.

Visual Studio for Mac to the Cloud and Beyond

In November, we announced Visual Studio for Mac, a fully featured IDE that we hope will help every Mac developer create mobile and cloud applications. We started with a solid foundation for mobile development using Xamarin, and cloud development using .NET Core. Over the past few months we have been working on porting C# code that was ...

Announcing the new Visual Studio for Mac

At this morning’s Connect(); 2016 keynote, Nat Friedman and James Montemagno introduced Visual Studio for Mac, the newest member of the Visual Studio family.Visual Studio for Mac is a developer environment optimized for building mobile and cloud apps with Xamarin and .NET. It is a one-stop shop for .NET development on the Mac, including ...