The week in .NET – On .NET with Eric Mellino, Happy Birthday from Scott Hunter, OzCode

Bertrand Le Roy

Previous posts:


In last week’s episode, Kendra interviewed Eric Mellino to talk about his CrazyCore game and game engine:

This week, Phillip Carter will be on the show to walk an F# beginner and experienced C# dev (me) through the Tour of F#. We’ll stream live on Channel 9. We’ll take questions on Gitter’s dotnet/home channel and on Twitter. Please use the #onnet tag. It’s OK to start sending us questions in advance if you can’t do it live during the shows.

Happy Birthday .NET!

A couple weeks ago we got together with the Microsoft Alumni Network and threw a big .NET 15th birthday bash with former .NET team members & rock stars. We caught up with Scott Hunter, Director of Program Management for .NET, to share his excitement on past, present and future of .NET. Great times!

Tool of the week: OzCode

OzCode is a great Visual Studio debugging extension that makes debugging Linq considerably easier. Drill down into expressions, analyze the data set at any spot in a fluent call chain, analyze complex Boolean expressions, predict exceptions, and much, much more.

Debugging Linq with OzCode

User group meeting of the week: making toys in F# in NYC

The NYC F# .NET user group has a hackathon tonight at 6:30PM where you’ll explore toy making in F# with Steve Goguen.

Update to last week’s package of the week

In last week’s post, I showed NeinLinq, a way to use custom code with Linq in a more general way than is possible out of the box. The next day, I got a message from Damien Guard about his work on this topic with David Fowler in 2009. Check out his blog post from back then.





New F# Language Suggestions:

Check out F# Weekly for more great content from the F# community.






And this is it for this week!

Contribute to the week in .NET

As always, this weekly post couldn’t exist without community contributions, and I’d like to thank all those who sent links and tips. The F# section is provided by Phillip Carter, the gaming section by Stacey Haffner, and the Xamarin section by Dan Rigby, and the UWP section by Michael Crump.

You can participate too. Did you write a great blog post, or just read one? Do you want everyone to know about an amazing new contribution or a useful library? Did you make or play a great game built on .NET? We’d love to hear from you, and feature your contributions on future posts:

This week’s post (and future posts) also contains news I first read on The ASP.NET Community Standup, on Weekly Xamarin, on F# weekly, and on Chris Alcock’s The Morning Brew.


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