The week in .NET – 4/19/2016
To read last week’s post, see The week in .NET – 4/12/2016.
Last week on the show, we looked at what PlayFab is doing to help game developers take advantage of the cloud. This week, we’ll be speaking with Telerik.
Package of the week: NUglify
Xamarin app of the week: Cinemark
Cinemark is a leading theater chain in North America, with $2.7 billion in revenue and 5,600 screens. Disappointed by the hybrid app development frameworks Appcelerator and Sencha Touch, Cinemark chose a native path with Xamarin. The result is a ticketing and loyalty app worthy of one the nation’s largest movie theater companies.
Component of the week: SharpDevelop’s WPF Designer
Since October 2015, the WPF designer from SharpDevelop has been a standalone component that can be re-used in any application that needs to integrate a XAML designer. That component is now free of dependencies.
Game of the week: Dungeon of the Endless
Dungeon of the Endless is a roguelike dungeon defense style game created by Amplitude Studios using Unity and C#. The gameplay is unique and blends together tower defense, squad control, RPG and roguelike elements beautifully. You’ll take on the role of controlling a team of heroes who must explore a way out of their ship, which has crash landed on the planet of Auriga. Behind every door in Dungeon of the Endless lies a chance to be swarmed by condemned criminals who have no desire to work for their place back in society. Their sole purpose is to kill your heroes and/or the crystal that powers your ship. Should they succeed (and they often will), you’ll be left cleaning up the pieces by creating a new team and traversing a different procedurally generated dungeon.
Dungeon of the Endless is available on Steam and iTunes. More information can be found on their Made With Unity page.
User group meeting of the week: Behaviour Driven Development with SpecFlow / What’s new in C# with the Ottawa IT Community
- What’s new for the .NET Native Compiler and Runtime in Visual Studio 2015 Update 2 by Stacey Haffner and Matthew Whilden.
- Introducing the Microsoft .NET Framework Repair Tool Version 1.3 by Rakesh Ranjan Singh.
- How to host your own NuGet server and package feed by Scott Hanselman.
- Moq on .NET Core by Armen Shimoon.
- Visual Studio Code 1.0 has been released!
- An update on ASP.NET Core 1.0 RC2 by Scott Hanselman.
- Notes from the ASP.NET Community Standup – April 12, 2016 by Jeffrey T. Fritz.
- Shawn Wildermuth has ported his blog to .NET Core as an open source project, and has built RSS and XML RPC libraries along the way, that he has also open-sourced.
- Enhancing Claims with Owin Middleware & Claims Transformation by Darren Hall.
- How to perform partial resource updates with JSON Patch and ASP.NET Core by Ben Foster.
- ASP.NET Core custom service based on request by Armen Shimoon.
- Entity Framework Core: The Future of EF for ASP.NET Core (video) by Chris Caldwell.
- ASP.NET Core on Nano Server Preview by Luke Latham.
- Hooking up ASP.NET Core 1.0 RC1 web api with Auth0 bearer tokens by Hans Arne Vartdal.
- Using Cache in ASP.NET Core 1.0 RC1 by Shawn Wildermuth.
- Exploring Prefix: A Free ASP.NET Profiling Tool by Mike Brind.
- F# eXchange 2016: More than a dozen recorded sessions from this year’s conference.
- Happy F# Day! Growing and Getting Better Each Year, by Scott Wlaschin.
- .NET Core support has been added to the Ionide extension for Atom and Visual Studio Code.
- Async as Surrogate IO, by Mark Seemann.
- Optionals, by David Raab.
- Functional Error Handling in F# by Example, by Leif Battermann.
Check out F# Weekly for more great content from the F# community.
And this is it for this week!
Contribute to the week in .NET
As always, this weekly post couldn’t exist without community contributions, and I’d like to thank all those who sent links and tips. You can participate too. Did you write a great blog post, or just read one? Do you want everyone to know about an amazing new contribution or a useful library? Did you make or play a great game built on .NET? We’d love to hear from you, and feature your contributions on future posts:
- Send an email to beleroy at Microsoft,
- comment on this gist
- Leave us a pointer in the comments section below.
- Send Stacey (@yecats131) tips on Twitter about .NET games.