Showing tag results for Debugging and Diagnostics

Feb 16, 2016
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Node.js: From Zero to Bobble with Visual Studio Code

Visual Studio Team

Node.js is a platform for building fast, scalable applications using JavaScript. It’s making its way just about everywhere – from servers, to Internet of Things devices, to desktop applications, to who knows what next? Ooh—I know what next...bobbleheads! Bobblehead Generator Of course, we don't just want one bobblehead...we want so many bobblehe...

.NETVisual StudioDebugging and Diagnostics
Feb 15, 2016
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Analyze CPU and Memory while Debugging

Visual Studio Team

Would you like to learn how to make your code run faster, use less memory, or just find out whether your code has a CPU or memory issue? Of course you would—you’re a developer! But then, memory and performance tuning often suffers from the pitfall of being an “important but not urgent” task that you simply can’t seem to get to because of the really...

.NETVisual StudioDebugging and Diagnostics
Feb 11, 2016
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Find Your Favorite Visual Studio Extension

Visual Studio Team

One of the greatest strengths of Visual Studio is the vibrancy of the partner ecosystem that surrounds it. There are thousands of extensions available for Visual Studio that enhance the editor experience, support new languages, add time-saving components to your toolbox, and integrate with other developer services. In the last year alone, over 1,00...

.NETVisual StudioDebugging and Diagnostics
Jan 28, 2016
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Apache Cordova development lands on Visual Studio Code

Visual Studio Team

Thousands of developers already use Visual Studio’s Tools for Apache Cordova—affectionately abbreviated as “TACO”—to build mobile apps for iOS, Android and Windows using a shared JavaScript codebase. Within the IDE, TACO provides everything you need to install and configure the native SDKs, preview your app, debug on emulators and devices, and even...

Visual StudioDebugging and DiagnosticsJava
Jan 27, 2016
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Top News from October-December 2015, Part 2

Visual Studio Team

In Part 1 of this post I shared news from the fall on Visual Studio, .NET, ASP.NET, and languages. Here I’ll conclude the roll-up with news around Connect(); //2015, cross-platform development,. Visual Studio Code, Windows 10, and a little more. Connect(); //2015: Our second Connect(); event was, to my mind, even more impressive than the first. I ...

.NETVisual StudioDebugging and Diagnostics
Jan 26, 2016
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Top News from October-December 2015, Part 1

Visual Studio Team

It’s been a few months since our last roll-up of top developer stories, so I’ll be catching up with the news from last fall in two posts. We’ll start here in Part 1 with Visual Studio, .NET, ASP.NET, languages, and a few other tools for good measure. Part 2 will cover a variety of topics including Connect(); //2015, Windows 10, cr...

.NETVisual StudioDebugging and Diagnostics
Jan 13, 2016
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Unit Testing Apache Cordova Apps with Visual Studio, Part 2

Visual Studio Team

Part 1 of this post provided some background on unit testing with a basic example in Visual Studio for an app written with Apache Cordova. In this post we’ll make many improvements to that example using the process of test-driven development, which helps you separate the process of thinking about how to challenge a unit of code to fail f...

Debugging and DiagnosticsJavaJavaScript
Jan 11, 2016
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Unit Testing Apache Cordova Apps with Visual Studio, Part 1

Visual Studio Team

See Part 2 of this series. Great apps—like great artists, actors, and athletes—are great performers. Human beings validate and continually improve their performances through extensive training, practice, rehearsals, and after-the-fact reviews. We achieve these same ends in software development through many levels of rigorous testing&md...

Debugging and DiagnosticsJavaJavaScript
Dec 15, 2015
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Installing the Unreal Engine in Visual Studio

Visual Studio Team

As previously announced, Visual Studio has partnered with some of the most popular game engines to bring you an easy acquisition experience for game development tools.  Today we are pleased to confirm that we now provide the ability to acquire and install the Unreal Engine directly from the IDE. What is Unreal Engine? The Unreal Engine is a c...

.NETVisual StudioDebugging and Diagnostics
Dec 10, 2015
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The .NET Journey: Recapping the last year

Visual Studio Team

Having just completed Connect(); // 2015, we thought to take a moment to review everything that’s happened with .NET over the last year, between last year's and this year's Connect();. And what a year it’s been! We’ve seen significant developments in the .NET Framework, including the release of new versions, and also the release o...

.NETVisual StudioDebugging and Diagnostics