Showing category results for Cross-Platform

Mar 8, 2016
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Microsoft joins the Eclipse Foundation and brings more tools to the community

Visual Studio Team

At Microsoft, our developer mission is to deliver experiences that empower any developer, building any application, on any OS. And this mission requires us to be open, flexible, and interoperable: to meet developers and development teams where they are, and provide tools, services and platforms that help them take ideas into production. This week,...

JavaAzureUnity
Feb 25, 2016
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Top news from January 2016

Visual Studio Team

The year has gotten off to a great start and it seems that .NET, the web, and TypeScript get the prize for the most popular topics! ASP.NET 5 is dead: Did we get your attention with that heading? Well, it’s not dead at all, it just has a new moniker as Scott Hanselman explains in Introducing ASP.NET Core 1.0 and .NET Core 1.0. I love the quote fro...

.NETVisual StudioDebugging and Diagnostics
Feb 16, 2016
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Node.js: From Zero to Bobble with Visual Studio Code

Visual Studio Team

Node.js is a platform for building fast, scalable applications using JavaScript. It’s making its way just about everywhere – from servers, to Internet of Things devices, to desktop applications, to who knows what next? Ooh—I know what next...bobbleheads! Bobblehead Generator Of course, we don't just want one bobblehead...we want so many bobblehe...

.NETVisual StudioDebugging and Diagnostics
Feb 3, 2016
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Free Visual Studio Dev Essentials Program now includes $300 in Azure credits and Exclusive Xamarin University access

Visual Studio Team

In November, we introduced the Visual Studio Dev Essentials Program to give developers everything they need to get started building and deploying apps on any platform, for free. Over the past 75 days more than 400,000 developers have signed up for the program to take advantage of deep technical training from Pluralsight and Wintellect, as well as ...

.NETVisual StudioAzure
Jan 27, 2016
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Top News from October-December 2015, Part 2

Visual Studio Team

In Part 1 of this post I shared news from the fall on Visual Studio, .NET, ASP.NET, and languages. Here I’ll conclude the roll-up with news around Connect(); //2015, cross-platform development,. Visual Studio Code, Windows 10, and a little more. Connect(); //2015: Our second Connect(); event was, to my mind, even more impressive than the first. I ...

.NETVisual StudioDebugging and Diagnostics
Jan 26, 2016
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Top News from October-December 2015, Part 1

Visual Studio Team

It’s been a few months since our last roll-up of top developer stories, so I’ll be catching up with the news from last fall in two posts. We’ll start here in Part 1 with Visual Studio, .NET, ASP.NET, languages, and a few other tools for good measure. Part 2 will cover a variety of topics including Connect(); //2015, Windows 10, cr...

.NETVisual StudioDebugging and Diagnostics
Jan 13, 2016
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Unit Testing Apache Cordova Apps with Visual Studio, Part 2

Visual Studio Team

Part 1 of this post provided some background on unit testing with a basic example in Visual Studio for an app written with Apache Cordova. In this post we’ll make many improvements to that example using the process of test-driven development, which helps you separate the process of thinking about how to challenge a unit of code to fail f...

Debugging and DiagnosticsJavaJavaScript
Jan 11, 2016
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Unit Testing Apache Cordova Apps with Visual Studio, Part 1

Visual Studio Team

See Part 2 of this series. Great apps—like great artists, actors, and athletes—are great performers. Human beings validate and continually improve their performances through extensive training, practice, rehearsals, and after-the-fact reviews. We achieve these same ends in software development through many levels of rigorous testing&md...

Debugging and DiagnosticsJavaJavaScript
Dec 15, 2015
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Installing the Unreal Engine in Visual Studio

Visual Studio Team

As previously announced, Visual Studio has partnered with some of the most popular game engines to bring you an easy acquisition experience for game development tools.  Today we are pleased to confirm that we now provide the ability to acquire and install the Unreal Engine directly from the IDE. What is Unreal Engine? The Unreal Engine is a c...

.NETVisual StudioDebugging and Diagnostics
Dec 10, 2015
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The .NET Journey: Recapping the last year

Visual Studio Team

Having just completed Connect(); // 2015, we thought to take a moment to review everything that’s happened with .NET over the last year, between last year's and this year's Connect();. And what a year it’s been! We’ve seen significant developments in the .NET Framework, including the release of new versions, and also the release o...

.NETVisual StudioDebugging and Diagnostics