Showing tag results for release

Feb 1, 2019
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PIX 1901.28 – Timing Data Improvements and support for new GPUs

Austin Kinross (MSFT)
Austin Kinross (MSFT)

Today we released PIX-1901.28, which can be downloaded here. In this release we’ve made improvements to Timing Data in GPU Captures, added support for new GPUs from NVIDIA and AMD, and fixed miscellaneous other issues described below. Timing Data Improvements for GPU Captures We have significantly reworked how PIX collects Timing Data in GPU Captur...

release
Dec 18, 2018
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PIX 1812.14 – Playback Adapter Selection

Damyan Pepper
Damyan Pepper

Today we released PIX-1812.14, which adds support for selecting the playback adapter, displaying unbound resources and improvements to the occupancy lane.  This release also includes various miscellaneous fixes detailed below. Playback Adapter Selection PIX now allows you to select the GPU on which to play back a recording. After opening a wpix fil...

release
Oct 29, 2018
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PIX 1810.24 – Support for final DirectX Raytracing API

Austin Kinross (MSFT)
Austin Kinross (MSFT)

Today we released PIX-1810.24, which adds support for the final DirectX Raytracing (DXR) API that’s part of the Windows 10 October 2018 Update (a.k.a. “RS5”). This release also fixes miscellaneous other bugs, including an incompatibility between PIX and the latest AMD 18.40+ drivers. Features available in PIX to help developers debug their DXR app...

release
Oct 4, 2018
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PIX-1810.02 – Direct3D11 and WinML

Damyan Pepper
Damyan Pepper

Release Notes Today we released PIX-1810.02. This version includes: Direct3D 11 on 12 Support On RS5 PIX can now be instructed to use a Direct3D11-to-Direct3D12 translation layer to make GPU captures of Direct3D11 applications. At playback, the PIX UI will show the resulting Direct3D12 calls but will offer no mapping back to the Dir...

release
Jul 24, 2018
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PIX 1807.19 – Shader Table Viewer

Damyan Pepper
Damyan Pepper

Today we released PIX 1807.19 which includes a new Shader Table Viewer.

releasedxr
Mar 19, 2018
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PIX 1803.16-raytracing – DirectX Raytracing support

Brian Rasmussen (MSFT)
Brian Rasmussen (MSFT)

Today we released PIX-1803.16-raytracing which adds experimental support for DirectX Raytracing (DXR). As just announced at GDC this morning, Microsoft is adding support for hardware accelerated raytracing to DirectX 12 and with this release PIX on Windows supports DXR rendering so you can start experimenting with this exciting new feature right a...

releasedxrraytracing