Showing results for 2020 - Page 2 of 3 - PIX on Windows

Sep 2, 2020
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Changes to the capture experience

Matt Amert
Matt Amert

Summary As some of you have likely noticed by now, PIX.2008-26 comes with some improvements to the overall capture and Start-Analysis experience, made possible by the rewrite of the capture layer within PIX on Windows. This is a list of the major changes – read on for a detailed explanation! API selection change - no more "ign...

Aug 31, 2020
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GPU Captures: How we support placed and reserved resources

Austin Kinross
Austin Kinross

Quick Links   Summary   Recap: placed and reserved resources in D3D12 In D3D12, there are three types of resources: A committed resource has its own dedicated backing memory that isn’t shared with any other resource. This makes them relatively easy for PIX to capture, so we...

Aug 27, 2020
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PIX 2008.26: Performance Improvements

Austin Kinross
Austin Kinross

Earlier today we released PIX on Windows version 2008.26, featuring a 100,000+ line rewrite of our component that takes GPU Captures. Morgan has described this release’s functional improvements in her blog post, but here we’ll take a closer look at the new performance improvements.    Recap: GPU Captures in PIX on Windows  As a reminder, ...

Aug 27, 2020
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PIX Release 2008.26 – Our biggest update to GPU captures since 2017

Morgan Grobin
Morgan Grobin

PIX 2008.26 is released today. Our biggest update to GPU captures since 2017, this release contains significantly increased framerate improvements at capture time, capture-replay performance improvements, and broader application compatibility.

release
Aug 26, 2020
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New documentation page: Finding and Analyzing Context Switches

Steven Pratschner
Steven Pratschner

Hi PIX users, I've written a new documentation topic on how to use the features in Timing Captures to find and analyze context switches (here). Feedback and questions appreciated as always. Thanks, Steven Pratschner - PIX team

Aug 26, 2020
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Analyzing stalls and context switches in Timing Captures

Steven Pratschner
Steven Pratschner

A context switch occurs when a CPU core switches from executing code on one thread, to executing code on a different thread, or going to idle. When the OS switches the thread that is running on a CPU, it must save and restore state, both for the thread that is being switched out, and for the thread that is being switched in. This state, or context,...

Jul 30, 2020
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PIX 2007.29 – Dark Theme, bug fixes

Morgan Grobin
Morgan Grobin

Today we released PIX version 2007.29 which can be downloaded here. This release introduces Dark Theme, a change to timing capture file formats, and includes several bug fixes.   Dark Theme PIX now has a Dark Theme! You can enable Dark Theme in the Theme tab in the Settings menu. We hope this often requested feature will keep eyes feeling...

release
Jul 6, 2020
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PIX 2006.26 – Fence Signal/Wait Arrows in GPU Captures

Morgan Grobin
Morgan Grobin

Today we released PIX 2006.26 which can be downloaded here. This release contains support for fence signal-wait arrows in GPU captures, document tab behavior improvements, buffer viewer enhancements, and many bugfixes.   Fence Signal-Wait arrows for GPU captures GPU captures now track and visualize fence signals and waits to help you unde...

release
May 4, 2020
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PIX 2004.27 – Improved struct support in the Buffer Viewer, CPU Memory and File IO Data in Timing Captures

Morgan Grobin
Morgan Grobin

Today we released PIX 2004.27 which can be downloaded here. This release contains improved support for structs in the Buffer Viewer, and support for CPU memory allocation data and file I/O data in Timing Captures. This version also includes an updated plugin for AMD GPUs, and supports a new pixtool flag to help automate grabbing an unknown number o...

release
Mar 26, 2020
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PIX 2003.26 – DirectX 12 Ultimate and DXIL debugging

Damyan Pepper
Damyan Pepper

Today we released PIX 2003.26 which can be downloaded here. This release contains support for DirectX 12 Ultimate, source-level debugging of DXIL shaders, a new GPU capture timeline, CPU/GPU event correlation in new timing captures and many more bug fixes and performance improvements. DirectX 12 Ultimate Support PIX on Windows now has initial sup...

release