Showing results for 2019 - Page 2 of 2 - PIX on Windows

May 21, 2019
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PIX CPU Tools: Populating the Range Details view

Steven Pratschner
Steven Pratschner

The most common way to populate the Range Details view in the new implementation of PIX Timing Captures is to drag select a range of time in the Timeline using the mouse.  When you complete your selection, Range Details is populated with the data from all Thread and Core lanes for the range of time you selected.  After Range Details is populated, s...

May 7, 2019
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PIX CPU Tools: Graphing PIXReportCounter values in the Metrics View

Steven Pratschner
Steven Pratschner

The Metrics view in New Timing Captures allows you to graph the duration of PIX CPU events and any counter values that are reported using the PIXReportCounter API.  Graphing event durations is fairly discoverable in the UI, but I think it's less well-known that counter values can be graphed as well. Annotating your title with calls to PIXReportC...

May 7, 2019
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PIX CPU Tools Reboot!

Steven Pratschner
Steven Pratschner

A few weeks ago we released a version of PIX that includes a Preview release of a new implementation of Timing Captures.  This release represents a significant reboot of our CPU performance tools in PIX. We've gotten a lot of feedback over the last few years about how our CPU tools in PIX compare with other AAA game-focused profiling tools.  Dev...

Apr 24, 2019
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PIX 1904.23 – New Timing Capture preview and improved DXIL shader debugging

Damyan Pepper
Damyan Pepper

Today we released PIX 1904.23, available for download here.  This release contains a preview of the new Timing Capture implementation and improvements to DXIL shader debugging and pixtool as well as various other improvements and bug fixes. Highlights Preview of new Timing Capture implementation This r...

release
Mar 27, 2019
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PIX 1903.26 – Occupancy for Turing GPUs and Variable Rate Shading

Austin Kinross
Austin Kinross

Today we released PIX-1903.26, available for download here. This release includes support for Variable Rate Shading in GPU Captures, and it adds support for Occupancy on NVIDIA Turing GPUs such as an RTX 2080.   Variable Rate Shading Variable Rate Shading (VRS) is a powerful new DirectX 12 feature that allows applications to significantly...

release
Mar 13, 2019
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PIX 1903.12 – High Frequency Counters

Austin Kinross
Austin Kinross

Today we released PIX-1903.12, available for download here. This release includes an exciting new feature in GPU Captures: High Frequency Counters. With High Frequency Counters, developers can plot graphs of GPU hardware counter values over time and correlate ranges of the graphs back to specific events within their GPU Capture. These graphs giv...

release
Feb 1, 2019
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PIX 1901.28 – Timing Data Improvements and support for new GPUs

Austin Kinross (MSFT)
Austin Kinross (MSFT)

Today we released PIX-1901.28, which can be downloaded here. In this release we’ve made improvements to Timing Data in GPU Captures, added support for new GPUs from NVIDIA and AMD, and fixed miscellaneous other issues described below. Timing Data Improvements for GPU Captures We have significantly reworked how PIX collects Timing Data in GPU Captur...

release