ISE Developer Blog

Revisiting InterOp with Unity, UWP and DirectX

As Unity applications become more complex, the need arises to extend Unity to provide additional capabilities. In our work with Aveva, we used Unity's plugin architecture to utilize the workstation and server GPU, while still leveraging the Unity runtime for input and display.

Building Facebook.Yoga for UWP and WPF

We recently worked to bring greater parity to react-native-windows by building cross-platform layout library Facebook.Yoga for UWP and WPF as the React Native framework for iOS and Android switched to use Yoga.

Rotary Wheel Control with HeavenFresh

Building a UWP app with a rotary wheel user control, including the mechanics involved with drawing a rotary wheel, supporting user interaction and the usage of storyboards for animations.