Visual Studio Blog

The official source of product insight from the Visual Studio Engineering Team

Snapshots on Exceptions while debugging with IntelliTrace

Have you ever encountered an exception in your application while debugging, and wanted to know exactly what the state of the app was at that point in time? With a new feature in IntelliTrace, you can! Learn how to use IntelliTrace's new snapshots on exceptions feature, which enables you to go back to a previous exception event and see the state of the application at the time the exception was thrown.

Mobilizing Existing .NET Apps

Almost any .NET codebase, including Windows Forms, WPF, ASP.NET, and Silverlight, has sharable code that can be ported to Mobile projects. In this blog post, You’ll learn how to port business logic from WPF and build a phone- and tablet-friendly mobile app for Android, iOS, and UWP. 

Visual Studio at GDC 2018

Next week, the world’s largest professional game industry event kicks off in San Francisco: Game Developers Conference (GDC) 2018. We’re incredibly excited to engage with all developers at the event looking to join the growing community of more than half a million monthly active developers building great games with Visual Studio today. ...

Visual Studio 2017 Version 15.6 Preview 4

Today, we are excited to share the final Visual Studio 2017 version 15.6 feature preview, which builds upon earlier previews of Visual Studio 2017 version 15.6. This preview contains new features, bug fixes, and other enhancements that address your feedback. The top highlights of this Preview are described in this blog post: an enhanced acquisition experience for updates, performance improvements, information about Visual Studio Live Share, better Build and Test Explorer tools, and various C++ improvements. 

Visual Studio for Mac as the default editor for Unity

Unity is a powerful solution to create games for a multitude of platforms, from mobiles to consoles, desktop and web games. Since Unity 5.2, Visual Studio and the Visual Studio Tools for Unity have been the default experience on Windows. When we released Visual Studio for Mac last year, Unity was among the first scenarios we supported out ...

Connect(); 2017: SmartHotel360 Demo Apps and Architecture

Last month we hosted Microsoft Connect(); in New York City. Connect(); is a three-day, in-person and online developer event. If you missed it, no worries! You can watch our keynotes, sessions, and on-demand videos on Channel 9. For the past five months our keynote demo team worked on a new set of reference apps. We used most of these apps ...