Today, we are excited to share the final Visual Studio 2017 version 15.6 feature preview, which builds upon earlier previews of Visual Studio 2017 version 15.6. This preview contains new features, bug fixes, and other enhancements that address your feedback. The top highlights of this Preview are described in this blog post: an enhanced acquisition experience for updates, performance improvements, information about Visual Studio Live Share, better Build and Test Explorer tools, and various C++ improvements.
At Microsoft Connect(); last November, we announced the general availability of Visual Studio App Center to help (Obj-C, Swift, Java, React Native, and Xamarin) developers quickly build, test, deploy, monitor, and improve their phone, tablet, desktop, and connected device apps with powerful,
Unity is a powerful solution to create games for a multitude of platforms, from mobiles to consoles, desktop and web games. Since Unity 5.2, Visual Studio and the Visual Studio Tools for Unity have been the default experience on Windows.
When we released Visual Studio for Mac last year,
Last month we hosted Microsoft Connect(); in New York City. Connect(); is a three-day, in-person and online developer event. If you missed it, no worries! You can watch our keynotes, sessions, and on-demand videos on Channel 9.
For the past five months our keynote demo team worked on a new set of reference apps.
Today we released significant updates to both Visual Studio 2017 and Visual Studio for Mac. This update contains major performance improvements, new features, as well as fixes for bugs reported by you. Some highlights are mentioned below, for the full feature list check out the Visual Studio 2017 version 15.5 Release notes.
There have been several significant improvements to the test experience that range across Visual Studio and Visual Studio Team Services. These efforts involved frameworks and tooling for both .NET and C++, but all had a common goal: make testing with our developer tools a great experience.
Join David Antognoli on Tuesday, November 7th at 9 am PT / 12 pm ET / 4 pm UTC for our “Build Better Games with Unity and Microsoft Azure” webinar. He’ll show you how to add an Azure cloud data store to your Unity games and create more immersive player experiences.
Yesterday we released updates to several of our products: Visual Studio 2017 version 15.4, support for .NET Standard 2.0 in the Universal Windows Platform, and the release of Visual Studio for Mac version 7.2. This minor update contains new features and performance improvements as well as fixes for bugs reported by you. Some highlights are mentioned below, for the full feature list check out the Visual Studio 2017 version 15.4 Release notes.
The XAML designers in Visual Studio and Blend have been powerful tools for developers and designers alike to build beautiful user experiences for Windows applications. Initially designed for WPF development in 2007, we have made significant changes to support a wide variety of XAML platforms over the last decade.
Whether you are a full-time or occasional C++ developer, whether you are using an older Visual Studio version or are considering using Visual Studio for the first time, this blog post is for you.
In this post I share seven reasons why Visual Studio 2017 should be your first choice of IDE for C++ development (to quickly jump to each section of this blog post,