Visual Studio Blog

The official source of product insight from the Visual Studio Engineering Team

Visual Studio 2017 Version 15.7 Preview 1

The top highlights of this Preview include productivity enhancements, better diagnostics, additional C++ development improvements, better management of Android and iOS environments, updated tooling for Universal Windows Platform and .NET Core projects, and an improved update experience.  Please note that this is the first set of version 15.7 features; more goodness awaits in the next Preview.

Join me on March 2, 2018 for a Developer Tools AMA

A lot has happened since I last hosted a Reddit “Ask Me Anything” (AMA) nearly two years ago. Our team launched Visual Studio for Mac in late 2016 and released it the following May. Shortly thereafter, we introduced live coding of mobile apps with .NET code with our Live Player. We made it easy to embed .NET into native applications with...

Fine-tuning the notifications experience inside the Visual Studio IDE

Whether your team is small or large, staying on top of essential information in a timely and efficient manner is key in any successful project. In previous blog posts, we introduced new notification experiences that help you stay updated about team activities such as build failures and work item assignments without having to switch context ...

Accessing Visual Studio Previews in Azure

In our most recent post, the Visual Studio team announced the availability of Visual Studio 2017 Version 15.6 Preview 4.  Today, I’m excited to announce you can now access the latest Visual Studio previews in the Azure Marketplace.  Just boot a virtual machine and off you go with the very latest features (standard VM charges will still ...

Visual Studio 2017 Version 15.6 Preview 4

Today, we are excited to share the final Visual Studio 2017 version 15.6 feature preview, which builds upon earlier previews of Visual Studio 2017 version 15.6. This preview contains new features, bug fixes, and other enhancements that address your feedback. The top highlights of this Preview are described in this blog post: an enhanced acquisition experience for updates, performance improvements, information about Visual Studio Live Share, better Build and Test Explorer tools, and various C++ improvements. 

Support for Continuous Delivery to Containers and TFVC in Visual Studio 15.6 Preview 2

We have an update for the Configure Continuous Delivery feature in Visual Studio. For Solutions with an ASP.NET or ASP.NET Core projects you can right click on the solution node and select “Configure Continuous Delivery…"with and without container support. You can always configure Continuous Delivery for solutions under source control in ...

New Visual Studio Code Extensions for Java Developers: Maven, Tomcat, and Checkstyle

Alongside the release of Debugger for Java and Java Test Runner this week, we're welcoming a few new members to our Visual Studio Code Java Extension family. We think you'll find them helpful for your Java development when you’re dealing with maven, Tomcat or making sure your Java code to follow the standard styles. Maven Project Explorer ...

Visual Studio 2017 Version 15.6 Preview 2 and Visual Studio for Mac Version 7.4 Preview

We’re excited to start the new year off with great updates to the Visual Studio 2017 15.6 Preview for both Windows and Mac, and we hope that you will install and use it, and then tell us what you think. If you’re on a Windows machine, you can either install it or, if you already have it installed, click on the notification you’ll receive in the product informing you that the update is available. If you’re on a Mac, switch to the Visual Studio for Mac Beta updater channel to try out the new preview features. This second preview contains new features, bug fixes, and other enhancements that address your feedback. We’re also releasing a new Visual Studio for Mac version 7.4 Preview, available in the Beta channel of the updater.

Visual Studio for Mac as the default editor for Unity

Unity is a powerful solution to create games for a multitude of platforms, from mobiles to consoles, desktop and web games. Since Unity 5.2, Visual Studio and the Visual Studio Tools for Unity have been the default experience on Windows. When we released Visual Studio for Mac last year, Unity was among the first scenarios we supported out ...