Showing results for 2024 - Page 2 of 2 - PIX on Windows

May 16, 2024
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PIX 2405.15: Agility SDK 1.614 support and misc bug fixes

Sam Freed
Sam Freed

Today we released PIX version 2405.15, which can be downloaded here. This release has a handful of bug fixes and also adds support for the Direct3D 12 Agility SDK version 1.614. Notably this SDK adds support for the 999e5 texture format. You can find download links and more information about the Agility SDK here.

release
Mar 27, 2024
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Open sourcing the WinPixEventRuntime under MIT

Austin Kinross
Austin Kinross

The WinPixEventRuntime has been open sourced on GitHub under the MIT license! This includes the pix3.h headers (and friends), the code needed to build WinPixEventRuntime.dll, the code needed to decode PIX events, and a wide range of unit tests. The WinPixEventRuntime NuGet package has also switched to the MIT license. We hope this will make it e...

release
Mar 11, 2024
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PIX 2403.08 – New D3D12 features + misc PIX improvements

Austin Kinross
Austin Kinross

Today we released PIX on Windows version 2403.08, which can be downloaded here. This release coincides with today’s Agility SDK release, which includes support for new features including the final Work Graphs API, GPU Upload Heaps, and more. Please visit this post on the DirectX blog for more information about the Agility SDK release. New fea...

Feb 14, 2024
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PIX 2402.07 – misc bug fixes

Austin Kinross
Austin Kinross

Today we released PIX version 2402.07, which can be downloaded here. This release fixes two bugs: Stay tuned for our next big PIX update in March!

release
Jan 3, 2024
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Circular Timing Captures

Steven Pratschner
Steven Pratschner

Starting with the 2402.07 version of PIX on Windows and version 1.0.231030001 of the WinPIXEventRuntime, Timing Captures can now be run in a new "Circular", or "ring-buffer" mode, in addition to the previously available "Sequential" mode.  The new Circular mode is available both through the PIX UI and programmatically using the PIXBeginCapture API....