For a long while, Azure Pipelines users have been asking to improve performance on the hosted build agents by adding caching for common scenarios like package restore. The issue came up in a recent popular Hacker News item, so we wanted to share an update.
At the end of last sprint we flipped the switch on a new feature for Azure Artifacts called Universal Packages. With Universal Packages teams can store artifacts that don’t neatly fit into the other kinds of package types that we support. A Universal Package is just a collection of files that you’ve uploaded to our service and labelled with a name and version.
On the 24th of July 2018, we notified some customers via e-mail and on this blog about a planned action that we would start taking in relation to the malicious ESLint NPM package incident. This action is now underway.
NuGet (both the command-line tool and the accompanying tools built into Visual Studio) continues to iterate rapidly and add support for new .NET Core and .NET Standard target frameworks, among other improvements. Naturally, many users of Team Build in Visual Studio Team Services want to build those apps,
Each month, we bring you the insiders view into Visual Studio Team Services – how the product is developed, how we dogfood it and use it every day, who are the people behind it and tips and tricks on becoming a power user
This is part 2 in a series of blog posts covering strategies for versioning a NuGet package. If you missed part 1, pick it up here. Today’s post talks about future improvements we’d like to make to the versioning and releasing flows.