Learn more about Xamarin.Android’s D8 and R8 integration and deep dive on how R8 is being developed for Xamarin.Android and D8 as the next-generation DEX compiler to speed up and shrink Android apps.
Let me introduce you to F# Functional App Development using Xamarin.Forms with the Fabulous project, which brings the Elmish Model-View-Update (MVU) architecture to Xamarin. It is a great way for F# developers to rapidly build mobile applications as you will see in this blog post.
Yesterday at Microsoft Connect(); 2018 we announced our plans for Xamarin.Forms 4.0 and shared a public preview. Let's now take a deeper look at the big changes, starting with Xamarin.Forms Shell, and then touch some of the other highlights.
Today, at Microsoft Connect(); 2018, we have several exciting announcements about brand new capabilities and foundational improvements in the Xamarin platform driven by your generous feedback.
Visual Studio developers everywhere will enjoy updated stable releases of Xamarin with Visual Studio 2017 and Visual Studio 2017 for Mac. We are also giving you the first hands-on preview of Visual Studio 2019, along with Xamarin.Forms 4.0. Below are just a few highlights from today’s announcements:
As part of our long-term goal to have more frequent releases, we’re pleased to announce the release of Xamarin.Forms 3.4.0. As always, this release contains even more bug fixes and most notably, another new highly requested feature, an ImageButton!
The Xamarin.Forms team has been working closely with our open-source community to help fill in the “little things”. Things you’ve told us are important to building your mobile apps and being supremely productive in the process. Since Xamarin.Forms 3.0 shipped at Build 2018, we have been collaborating with you to deliver over 20 new features and fixes. With many more on the roadmap!
marin.Forms 3.2.0 continues the theme of previous releases to give you big wins by making little things much easier to do. The entire version 3 series has been about reducing the friction of doing such things as positioning the Android tabs to the bottom, controlling spellcheck and capitalization and prediction on text controls. There are even trivial improvements to setting ImeOptions, coloring various elements of switches and bars, and so many more.
Today, we are excited to debut the Xamarin.Forms Controls Toolbox as part of Visual Studio 2017 version 15.8 and Visual Studio for Mac version 7.6. The toolbox lists the available Xamarin.Forms controls. Furthermore, these can be dragged directly onto the XAML editing surface to create the control on your page!
Xamarin.Forms is fantastic for quickly shipping a single code base to multiple platforms and devices. As soon as you are present on all those different screens, you need to make sure your UI looks as you expect, and even adapt the layout for your specific goals. FlexLayout makes this easier than before and provides new options for you to space and distribute your UI to suit different dimensions.
Earlier this year, we surveyed Xamarin.Forms developers about the kinds of custom controls and extra platform code being written repeatedly that should be considered for support “in the box”. From these conversations, we created an initiative to deliver as many as we could in the next several releases. Just six weeks after shipping Xamarin.Forms 3.0 at Build 2018, we are excited to introduce Xamarin.Forms 3.1 with a batch of those enhancements to make your lives easier. Now you can spend more time investing in your applications! In this article, we'll take a look at some of the highlights.