One of our current focus areas in Xamarin.Android is build performance and reducing the multidex count. Developer productivity is directly impacted by the "inner dev loop": the time it takes to make a small code change and see the result on a device or emulator. Performance is a feature!
Continuously improving the experience with Automatic Android SDK Management tools that are used under the hood to build, deploy, and debug your Android applications. Enabled by default, Auto SDK will provide you with various prompts throughout the lifecycle of your app’s development. Learn more!
Today, we are happy to announce the release of all Xamarin API documentation as Open Source. Additionally, we have moved the hosting of Xamarin.Forms, Xamarin.Android, Xamarin.iOS & Xamarin.Mac, and SkiaSharp from their old Xamarin home to docs.microsoft.com.
When it comes to application size, bigger is not better. In fact, it’s one of the key factors a user takes into mind when considering installing or uninstalling your application. Imagine if a user ran out of space on their device and your app was one of the biggest offenders for used space. It would be quite a shame for your application to be one of the first to be uninstalled, purely for how large it is...
Give a warm welcome to WorkManager. WorkManager is a library that makes it easy to schedule deferrable, asynchronous tasks even if the app exits or the device restarts. It was designed to be backwards compatible to API 14 and does so by wrapping JobScheduler, AlarmManager, and BroadcastReceivers all in one.
Unlock the power of Glide with “GlideX”: a simple library to swap-in Glide’s image loading implementation in-place of what Xamarin.Forms ships in the box.
View PDF files within your Xamarin.Forms apps using the Syncfusion PDF Viewer control. Find the runnable demo of this blog in this GitHub repository.
Learn more about Xamarin.Android’s D8 and R8 integration and deep dive on how R8 is being developed for Xamarin.Android and D8 as the next-generation DEX compiler to speed up and shrink Android apps.
Starting with Xamarin’s Android Support Library version 28, we are introducing multi-targeting. This includes assemblies for older support library versions when your application's TargetFrameworkVersion is lower than the expected version.
As a Xamarin developer working on Android apps, you may be well-aware of two issues that slow down your everyday development; build times and the correctness of the build. If you aren't sure what the latter is, think back to the last time you had to manually remove your bin/obj folders within your project in order to fix a failure.