Today we are happy to announce Xamarin.Forms 4.1 availability on NuGet. Our 3.0.0 series of releases focused heavily on growing Xamarin.Forms by filling in the “little things” we learned from you that should be available by default.
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Apple has been moving towards 64-bit only applications on macOS for a number of releases. Though new Xamarin.Mac applications target 64-bit by default, any existing Xamarin.Mac applications that target 32-bit must be migrated to 64-bit to continue working in the future. Learn more.
Xamarin.Forms 4.0 introduced the new Shell navigation and image source unification. Today, we are shipping a pre-release of our next version, Xamarin.Forms 4.1 which introduces a CheckBox control.
Xamarin.Forms 4.0 introduced amazing new features to help streamline development when building beautiful mobile apps with C#. In this blog we will walk through the brand new Xamarin.Forms Shell that helps simplify application structure when working with tabs, search, flyout layouts, and the new URI-routing navigation.
Announcing Xamarin.Forms 4.0.0 with Shell, a simplified container for efficiently managing your application’s structure and navigation. Walk through the highlights and go deeper with Shell on how to get started, the available navigation UI, and the powerful features you can leverage with the new URI based navigation service.
With macOS Mojave, Apple introduced support for Hardened Runtime and Notary service. These two services are designed to improve application security on macOS. Recently Apple has stated:
“Beginning in macOS 10.14.5, all new or updated kernel extensions and all software from developers new to distributing with Developer ID must be notarized in order to run. In a future version of macOS, notarization will be required by default for all software.”
Last week we issued a challenge to the Xamarin community to use the new Material Design controls with Visual by reproducing an existing screen. The view should look and behave mostly the same on both Android and iOS. The goal for us was to learn if the new Visual feature was easy to use, how helpful the Material Design controls were for meeting design needs, and what we should do next to make this capability really sing. You really took to the challenge and exceeded our expectations
Over the past month, we have been running a low-key challenge to flex the new Xamarin.Forms 3.6 feature, Visual with Material Design. For more information about what Visual is and what you can do with it, hit the blog announcement. Now through the end of March, we're upping the stakes.
Boost productivity with the new Xamarin.Forms 3.6 release and the first iteration of Visual with a suite of Material design components for Android and iOS.
Take a closer look at 5 important updates we at Microsoft in collaboration with you, our fantastic contributors, are delivering in Xamarin.Forms 3.5!