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Jun 22, 2023
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PIX 2306.21-preview: Work Graphs support

Today we released PIX on Windows version 2306.21-preview, which can be downloaded here. This release includes initial debugging and profiling support for an exciting new D3D12 feature announced today: Work Graphs. You can read more about Work Graphs here. You can find information about which GPUs support Work Graphs (and other prerequisites) ...

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May 10, 2023
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PIX 2305.10: support for updated RenderPasses + misc other improvements

Today we released a new version of PIX on Windows: version 2305.10. It can be downloaded here: link.  This release includes support for the latest DirectX Agility SDK features, such as the updated RenderPasses and minor Vulkan compatibility features. The release also includes fixes for several bugs that were impacting PIX 2303.30.   Cha...

release
Mar 30, 2023
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PIX 2303.30: Misc bug fixes + preview GPU Upload heap support 

Today we released two versions of PIX on Windows: version 2303.30 and version 2303.30.002-preview. Both can be downloaded here: link.  If you’re using today’s new preview D3D12 features (GPU Upload Heaps or Non-normalized Sampling) then we recommend that you use PIX 2303.30.002-preview to debug and profile your application.  For all other use...

release
Mar 30, 2023
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PIX and ID3D12ManualWriteTrackingResource 

Summary If you’re using GPU_UPLOAD heaps and you are experiencing capture-time performance issues when you launch your application via PIX (e.g. your game’s framerate drops) then read on to learn how ID3D12ManualWriteTrackingResource might help you.   Background When taking a GPU Capture, PIX (and other graphics debugging tools) often us...

Mar 2, 2023
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PIX 2303.02: You asked, we listened! A bumper PIX release

Today we released PIX on Windows version 2303.02, which can be downloaded here. We have also released a new version of WinPixEventRuntime, which can be downloaded here. This release has many new features and bug fixes in direct response to requests and feedback we've received from PIX users. Thank you for all of your feedback and suggestions so ...

release
Dec 22, 2022
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PIX-2212.22-preview: Experimental raygen shader debugging and DXR resource access detection

Today we released PIX-2212.22-preview, available for download here. If you're working with DirectX Raytracing (DXR) then please consider trying out these new PIX features and letting us know how things go. Your feedback will help us improve the debugging experience in future PIX releases. If you aren't using a feature in the "What's New" sect...

release
Jun 21, 2022
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PIX 2206.20: Servicing release with new AMD plugin

Today we released PIX-2206.20, available for download here. The release is identical to the last PIX release (2205.24), except that it comes with a new version of the AMD plugin that supports additional AMD hardware and the latest AMD drivers.

release
Aug 19, 2021
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PIX 2108.18: New programmatic capture APIs and much more

Today we released PIX on Windows version 2108.18, which can be downloaded here. We have also released a new version of WinPixEventRuntime, available here. This release has a lot of new features, including: This release also includes a new Visual C++ Redistributable that may request a reboot during install...

release
Jan 27, 2021
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PIX 2101.27: AMD raytracing counters, DXIL improvements, and more

Today we released PIX version 2101.27, which can be downloaded here. This release adds support for new GPUs and counters to AMD’s PIX plugin, improves the DXIL debugging experience, contains several enhancements to the CPU sampling profiler, and adds many other smaller improvements.    AMD plugin improvements  This release includes a new ...

release
Sep 4, 2020
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GPU Captures: Support for D3D video

PIX on Windows version 2008.26 added support for taking GPU Captures of applications that use D3D video APIs. This means that you can now use PIX to capture regions of GPU work that involve videos, such as title screens in games or videos playing in web browsers. In this blog post, we’ll talk about how PIX captures video workloads and what is and i...