VB Universal Windows App Part 4: using SharpDX for sound effects
This is Part 4 of the "VB Universal Windows App" series: So far we've built a solid app, sharing as much code and XAML as possible by placing it in our PCL. For today's post we'll continue the process, adding game-quality sound effects to our app. SharpDX is the best way to do this. Please bear with me. This is a long technical...