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In previous posts, we’ve talked about building Android apps for Microsoft Surface Duo using Kotlin & Java, C# with Xamarin, React Native, Unity, and Flutter. Microsoft is also working hard to bring new capabilities to the web so that websites and embedded web experiences can also adapt to the Surface Duo and other dual-screen devices.
Hello Microsoft Surface Duo developers! Today at Microsoft Build we shared a session covering how to take advantage of the dual screen device, Surface Duo using Xamarin and C#. You can watch the recording below: Video: Microsoft Build 2020 on YouTube Existing Android™ apps run without modification on the Surface Duo, but there
Hello Android game developers! Today we've published a Unity sample that incorporates our dual-screen SDK for Android so that you can adapt games for dual-screens and the hinge. The sample code demonstrates how to access the screen and hinge APIs that we provide Android developers, but from C# in Unity. The screenshot below shows a Unity An
Today we are releasing a preview of our first Android dual-screen layout control for Java and Kotlin developers. The new control and associated helpers will enable you to build dynamic and responsive apps that take advantage of the Microsoft Surface Duo and its two screens. We look forward to see what you create with it!
Xamarin developers can build and test dual-screen apps for the Surface Duo, using the available emulator and SDKs available via NuGet. The hinge angle and display mask can be queried to adapt your screen layouts, and there is a TwoPaneView Xamarin.Forms control that helps build responsive app designs that work on all device types.