Today, we are excited to share our first preview containing support for iOS 13 and Xcode 11! With today's preview, you can begin building applications using Xcode 13 and begin integrating existing new APIs for iOS 13 such as Sign in with Apple, along with support for iPadOS 13, watchOS 6, tvOS 13, and macOS 10.15.
Today, we are happy to announce the release of all Xamarin API documentation as Open Source. Additionally, we have moved the hosting of Xamarin.Forms, Xamarin.Android, Xamarin.iOS & Xamarin.Mac, and SkiaSharp from their old Xamarin home to docs.microsoft.com.
Historically iOS applications have had a number of limitations when running on a device, as Apple disallows the execution of dynamically generated code. Applications are compiled “Ahead of Time” (AOT) before deployment because of this. You can read more about this architecture here.
Important changes are coming to watchOS! Checkout our support for Apple Watch Series 4 new processor architecture, ARM64_32 based on the Xamarin.iOS SDKs shipping with Visual Studio 2019 and Visual Studio 2019 for Mac.
Support for iOS 12 and Xcode 10 to accompany Apple’s Xcode Gold Master (GM) release has just been announced! We have also published updated documentation and samples to help you quickly get started with all the latest new features. Now, build your Xamarin.iOS (and of course Xamarin.Forms for iOS) applications with Xcode 10 GM and submit your iOS 12, tvOS 12, and watchOS 5 applications to the Apple App Store.
After months of contemplation before finally buying an Apple Pencil to go along with the iPad Pro, it turns out it is as magical as they say! This blog post describes how to use Xamarin.iOS and Visual Studio 2017 to build a signature pad app that works with Apple Pencil.
It's summertime, which for Xamarin developers means new iOS betas to explore and learn. ARKit, which debuted last year in iOS 11, has matured over the past year and in iOS 12 is much more flexible than it was previously.
If your app interacts with files, such as email attachments or photos, allowing users to preview those files without leaving your app is a great way to enhance the user's experience. Fortunately, iOS makes adding this feature simple by providing the document interaction controller and the Quick Look preview controller. In this post, you will learn the differences between the two options and how you can implement them in your app.