It’s the beginning of a new year! According to Back to the Future Part II, everyone will be riding hoverboards in a couple months (and, let’s be honest, Doc would love the HoloLens). In the meantime, let’s explore the enhancements we’ve made to the Visual Studio debugging experience.
Thanks everybody for all the great feedback!
We’ve received hundreds of replies since last week with detailed information and concrete examples for us to review. We are closing the survey today and have started to process the tons of data you have provided.
The overwhelming majority of you have told us that Edit and Continue is important and you’d like us to make it even better.