Surface Duo Blog

Lighting-Up a Flutter application on Microsoft Surface Duo

Hello Flutter developers! In our last post, Get Started with Flutter on Surface Duo, we walked you through how to add the Surface Duo SDK to your Flutter project and how to use the SDK to obtain information from the SDK library. We can now tell if the device we are running on is a dual-screen device, if your application is running on one ...

Dual-screen web experiences preview

In previous posts, we’ve talked about building Android apps for Microsoft Surface Duo using Kotlin & Java, C# with Xamarin, React Native, Unity, and Flutter. Microsoft is also working hard to bring new capabilities to the web so that websites and embedded web experiences can also adapt to the Surface Duo and other dual-screen devices...

Surface Duo at Microsoft Build

Hello Microsoft Surface Duo developers! Today at Microsoft Build we shared a session covering how to take advantage of the dual screen device, Surface Duo using Xamarin and C#. You can watch the recording below: Video: Microsoft Build 2020 on YouTube Existing Android™ apps run without modification on the Surface Duo, but there...

Get Started with Flutter on Surface Duo

Hello Flutter developers! Today we are going to get you started with our Surface Duo SDK for Android so that you can adapt your existing applications for dual-screens and the hinge. The sample code demonstrates how Android developers can add the Surface Duo SDK to a project and then access the screen and hinge APIs. Our ultimate goal is ...

Surface Duo Emulator image update and open-source access to libraries

Hello Surface Duo developers! Today we’re excited to release a refresh to our Microsoft Surface Duo Emulator Image. It has been a few weeks since our last Surface Duo Emulator image release and the team has been very busy addressing your feedback and has added several new features and optimizations that are detailed below. What’s ...

Pen Events on the Surface Duo

The Surface family of devices is known for great touch support, including pen input, and the Microsoft Surface Duo will be no different. By default, pen events are treated the same as a finger touch or mouse move, but you can detect and handle pen input differently, with a wider range of data such as pressure and orientation. Some pens also ha

Dual-screen games with Unity for Android

Hello Android game developers! Today we've published a Unity sample that incorporates our dual-screen SDK for Android so that you can adapt games for dual-screens and the hinge. The sample code demonstrates how to access the screen and hinge APIs that we provide Android developers, but from C# in Unity. The screenshot below shows a Unity ...