Xamarin Blog

An open source mobile platform for building Android, iOS, macOS, watchOS, and tvOS apps with .NET.

iOS 13 Preview Release Now Available

Today, we are excited to share our first preview containing support for iOS 13 and Xcode 11! With today's preview, you can begin building applications using Xcode 13 and begin integrating existing new APIs for iOS 13 such as Sign in with Apple, along with support for iPadOS 13, watchOS 6, tvOS 13, and macOS 10.15.

Introducing the Xamarin.iOS Interpreter

Historically iOS applications have had a number of limitations when running on a device, as Apple disallows the execution of dynamically generated code. Applications are compiled “Ahead of Time” (AOT) before deployment because of this. You can read more about this architecture here.

Get Ready for iOS 12 and Xcode 10

Support for iOS 12 and Xcode 10 to accompany Apple’s Xcode Gold Master (GM) release has just been announced! We have also published updated documentation and samples to help you quickly get started with all the latest new features. Now, build your Xamarin.iOS (and of course Xamarin.Forms for iOS) applications with Xcode 10 GM and submit your iOS 12, tvOS 12, and watchOS 5 applications to the Apple App Store.

Handling input from Apple Pencil

After months of contemplation before finally buying an Apple Pencil to go along with the iPad Pro, it turns out it is as magical as they say! This blog post describes how to use Xamarin.iOS and Visual Studio 2017 to build a signature pad app that works with Apple Pencil.