October 24th, 2017

Webinar: Level-up Your Unity Games with Visual Studio, C#, and Azure Easy Tables

Join David Antognoli on Tuesday, November 7th at 9 am PT / 12 pm ET / 4 pm UTC for our “Build Better Games with Unity and Microsoft Azure” webinar. He’ll show you how to add an Azure cloud data store to your Unity games and create more immersive player experiences.

With Visual Studio Tools for Unity, you get the best of both worlds. You create amazing games for desktop and mobile devices and use your existing C# skills and Visual Studio’s powerful code editing and debugging environment – on your Windows or Mac machine.

The latest Unity versions allow you to program against .NET 4.6 and utilize C# 6 features, making an already great game scripting experience even better. This also means you can embed your existing code and components into your games, including cloud services like Azure Easy Tables, with just a few lines of code.

You get better games, using your favorite IDE and language, in less time.

[Register Now]

Game

In the webinar, David will share how to:

  • Create and configure a new Unity project and integrate with Azure Easy Tables – from scratch
  • Reference external NuGet packages in Unity projects
  • Update the Unity Mono security certificate store
  • Add leaderboards and use the Azure Mobile Client SDK to save data telemetry
  • Analyze heatmap telemetry to improve your game design
  • Answer your questions, so you leave ready to develop your own games

We’ll see you Tuesday, November 7th at 9 am PT / 12 pm ET / 4 pm UTC to help you take your first steps towards building games using Azure.

Sign up even if you’re unable to attend live, as we’ll send the recording to all registrants.

Don’t forget to check out the Dream, Build, Play Challenge – offering game developers $200,000 USD in prizes. Entries close December 31st!

Additional Resources: If you’re new to Unity, explore our getting started on Windows or getting started with Visual Studio for Mac tutorials.

David Antognoli, External Staff – Content Writer (Engineering), Microsoft

David Antognoli is an independent game developer and Interactive Arts & Media instructor at Columbia College Chicago. A game industry veteran, he has worked on hit console games, including The Conduit and Conduit 2, but now finds creative refuge in independent development and teaching others how to create amazing games. He can be found on Twitter @DavidAntognoli, and you can check out his latest projects at www.davidantognoli.com.

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Visual Studio has been around since 1997 when it first released many of its programming tools in a bundle. Back then it came in 2 editions - Visual Studio Professional and Visual Studio Enterprise. Since then the family has expanded to include many more products, tools, and services.

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