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    An open source mobile platform for building Android, iOS, macOS, watchOS, and tvOS apps with .NET.

    Xamarin.Essentials Archives | Page 3 of 3 | Xamarin Blog

    More Cross-Platform APIs with Xamarin.Essentials Latest Preview
    More Cross-Platform APIs with Xamarin.Essentials Latest Preview
    Avatar James Montemagno June 14, 2018 Jun 14, 2018 06/14/18
    We announced Xamarin.Essentials, a core set of cross-platform APIs to help developers build native apps, at Microsoft Build 2018. Xamarin.Essentials gives developers access to over thirty platform-specific APIs that can be accessed from their shared code, including geolocation, secure storage, sensors, device information, and many more. Best of all, Xamarin.Essentials can be used in any iOS, Android, UWP, or Xamarin.Forms app, regardless of how you create the user interface. Feedback on the first preview from developers has been fantastic, with praise of a simple and straightforward way to access these native features.

    Comments are closed.0DevelopersIntegrations
    Xamarin.Essentials: Cross-Platform APIs for Mobile Apps
    Xamarin.Essentials: Cross-Platform APIs for Mobile Apps
    Avatar James Montemagno May 16, 2018 May 16, 2018 05/16/18
    When developing iOS and Android apps with Xamarin, developers can access every native platform API using C#. These bindings not only expose the platform APIs in C#, but add powerful C# features, such as async/await, events, delegates, and more. This is a huge advantage for developers, because they never have to leave C#, whether they're writing shared business logic, user interface, or accessing native features. One key feature developers often look for when developing cross-platform apps with Xamarin is a way to access common native features from their shared code without having to write their own abstractions or find an open source plugin created by the community.

    Comments are closed.0DevelopersIntegrations
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