James Montemagno is a Principal Lead Program Manager for .NET Community at Microsoft. He has been a .NET developer since 2005, working in a wide range of industries including game development, printer software, and web services. Prior to becoming a Principal Program Manager, James was a professional mobile developer and has now been crafting apps since 2011 with Xamarin. In his spare time, he is most likely cycling around Seattle or guzzling gallons of coffee at a local coffee shop. He co-hosts the weekly development podcast Merge Conflict http://mergeconflict.fm.
Introducing the DevOps for Mobile video series now streaming on YouTube and Channel 9. We tackle a wide range of topics including continuous integration, user interface testing, provisioning, distribution, and a lot more. We guide you through each topic with easy to follow demos, but more importantly we have conversations around each area.
Xamarin.Essentials, your favorite cross-platform library to access native features from shared code adds new file bases APIs for sharing, email, and opening. It also adds watchOS, tvOS, and Tizen platform support in the 1.3 pre-update!
Xamarin Developer Summit is a two-day conference in Houston, TX. USA packed with TONS of amazing sessions and workshops for Xamarin developers. Don't worry if you aren’t able to attend in person, enjoy the conference remotely through our Xamarin Live broadcasts! Learn more...
This July, the community-run, Xamarin Developer Summit is set to launch in Houston, Texas! This conference is packed full of amazing Xamarin sessions by experts from around the world. We are excited to partner with the conference to have PM & Engineering members from the Xamarin, Azure, and App Center teams present on the latest in Xamarin!
Browse the Xamarin.Essentials Maps documentation to learn about all of the great cross-platform native APIs with additional implementation and limitation details. Xamarin.Essentials is open source on GitHub where you can report issues, ask for features, and contribute to the library.
Starting on August 1st, 2019 all Android apps that ship native libraries will need to provide a 64-bit version of their app. Xamarin.Android already includes support for 64-bit CPUs and can be enabled with a simple check of a checkbox! See how easy it is to optimize your apps for multiple CPU architectures.