David Ortinau

Principal Product Manager, .NET Multi-platform App UI

David is a Principal Product Manager for .NET at Microsoft, focused on .NET MAUI. A .NET developer since 2002, and versed in a range of programming languages, David has developed web, environmental, and mobile experiences for a wide variety of industries. After several successes with tech startups and running his own software company, David joined Microsoft to follow his passion: crafting tools that help developers create better app experiences. When not at a computer or with his family, David is running through the woods.

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Xamarin.Forms 4.0: Getting Started with Shell

Xamarin.Forms 4.0 introduced amazing new features to help streamline development when building beautiful mobile apps with C#. In this blog we will walk through the brand new Xamarin.Forms Shell that helps simplify application structure when working with tabs, search, flyout layouts, and the new URI-routing navigation.

Welcome to the Shell Era: Xamarin.Forms 4.0 Released

Announcing Xamarin.Forms 4.0.0 with Shell, a simplified container for efficiently managing your application’s structure and navigation. Walk through the highlights and go deeper with Shell on how to get started, the available navigation UI, and the powerful features you can leverage with the new URI based navigation service.

Getting Ready for macOS’s Hardened Runtime and Notary

With macOS Mojave, Apple introduced support for Hardened Runtime and Notary service. These two services are designed to improve application security on macOS. Recently Apple has stated: “Beginning in macOS 10.14.5, all new or updated kernel extensions and all software from developers new to distributing with Developer ID must be notarized in order to run. In a future version of macOS, notarization will be required by default for all software.”

Visual Challenge Conquered!

Last week we issued a challenge to the Xamarin community to use the new Material Design controls with Visual by reproducing an existing screen. The view should look and behave mostly the same on both Android and iOS. The goal for us was to learn if the new Visual feature was easy to use, how helpful the Material Design controls were for meeting design needs, and what we should do next to make this capability really sing. You really took to the challenge and exceeded our expectations

Join the Xamarin Visual Challenge

Over the past month, we have been running a low-key challenge to flex the new Xamarin.Forms 3.6 feature, Visual with Material Design. For more information about what Visual is and what you can do with it, hit the blog announcement. Now through the end of March, we're upping the stakes.

Beautiful Material Design for Android & iOS

Boost productivity with the new Xamarin.Forms 3.6 release and the first iteration of Visual with a suite of Material design components for Android and iOS.

5 Things You’ll Love in Xamarin.Forms 3.5

Take a closer look at 5 important updates we at Microsoft in collaboration with you, our fantastic contributors, are delivering in Xamarin.Forms 3.5!

The Future of Mobile Development: Xamarin.Forms 4.0 Preview

Yesterday at Microsoft Connect(); 2018 we announced our plans for Xamarin.Forms 4.0 and shared a public preview. Let's now take a deeper look at the big changes, starting with Xamarin.Forms Shell, and then touch some of the other highlights.

Xamarin.Forms 3.3.0: Little Things, Huge Difference

The Xamarin.Forms team has been working closely with our open-source community to help fill in the “little things”. Things you’ve told us are important to building your mobile apps and being supremely productive in the process. Since Xamarin.Forms 3.0 shipped at Build 2018, we have been collaborating with you to deliver over 20 new features and fixes. With many more on the roadmap!

Get Ready for iOS 12 and Xcode 10

Support for iOS 12 and Xcode 10 to accompany Apple’s Xcode Gold Master (GM) release has just been announced! We have also published updated documentation and samples to help you quickly get started with all the latest new features. Now, build your Xamarin.iOS (and of course Xamarin.Forms for iOS) applications with Xcode 10 GM and submit your iOS 12, tvOS 12, and watchOS 5 applications to the Apple App Store.