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Capturing GPU Work

One of the most significant changes we’ve made in PIX-2008.26 has been to make the GPU capture process focus on capturing GPU work rather than API calls. This blog post will explain how PIX used to work, describe some of the drawbacks with this approach, how it works now, and the benefits we get from it. Hopefully, you’ll find this ...


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C++ in Visual Studio Code reaches version 1.0!

We’re excited to announce the first generally available release of the C++ extension for Visual Studio Code! Visual Studio Code is a free code editor that runs on Linux, macOS, and Windows, and is highly-customizable to make it exactly what you want it to be. The C++ extension brings a rich set of productivity features to VS Code for C++ ...


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Debug Linux core dumps in Visual Studio

In Visual Studio 2019 version 16.8 Preview 3 we added the ability to debug Linux core dumps on the Windows Subsystem for Linux (WSL) or a remote Linux system directly from Visual Studio. This support is specific to the “Native Only" debugger type for unmanaged C++ code.  We understand that some teams develop on Windows but deploy to both...


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Standard C++20 Modules support with MSVC in Visual Studio 2019 version 16.8

Please see our Visual Studio 2019 version 16.8 Preview 3 release notes for more of our latest features. It has been some time since our last update regarding C++ Modules conformance. The toolset, project system, and IDE teams have been hard at work to create a first class C++ Modules experience in Visual Studio 2019. There is a lot to share...


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C11 and C17 Standard Support Arriving in MSVC

Please see our Visual Studio 2019 version 16.8 Preview 3 release notes for more of our latest features. Our team is happy to announce that C11 and C17 are becoming supported language versions in the MSVC compiler toolset starting with Visual Studio 2019 version 16.8 Preview 3! For many years Visual Studio has only supported C to the ...