Sergio Pedri

Software Engineer II, Microsoft Store client team

I'm a Software Engineer II at Microsoft, working on the new Microsoft Store app for Windows 11 and Windows 10, and the maintainer of the .NET Community Toolkit, a suite of open source libraries to help all .NET developers. I started writing Windows and .NET apps in 2013 with Silverlight and later WinRT, and then moved to UWP. I'm passionate about open source software and a member of the .NET Foundation since 2020, and I regularly contribute to several projects on GitHub (such as ComputeSharp, ImageSharp, or the .NET runtime). I was awarded with the Microsoft MVP title in February 2021, shortly before joining Microsoft later that year.

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Leveraging trimming to make the Microsoft Store faster and reduce its binary size

In this post, we will talk about how we restructured our codebase to minimize our use of reflection and to enable trimming, making the Microsoft Store faster and reducing its binary size

The journey of moving from C++/WinRT to C# in the Microsoft Store

In this post, we will talk about the journey we did to port the APIs to access Windows Package Manager in the Microsoft Store from C++/WinRT to C#

Announcing .NET Community Toolkit v8.0.0 Preview 3

In this post, we talk about all the new features and improvements the third preview version of the .NET Community Toolkit!

Announcing .NET Community Toolkit v8.0.0 Preview 1

In this post, we talk about all the new features and improvements the first preview version of the .NET Community Toolkit!

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