Leveraging trimming to make the Microsoft Store faster and reduce its binary size June 30, 2022 Jun 30, 2022 06/30/22 Sergio Pedri In this post, we will talk about how we restructured our codebase to minimize our use of reflection and to enable trimming, making the Microsoft Store faster and reducing its binary size
The journey of moving from C++/WinRT to C# in the Microsoft Store May 20, 2022 May 20, 2022 05/20/22 Sergio Pedri In this post, we will talk about the journey we did to port the APIs to access Windows Package Manager in the Microsoft Store from C++/WinRT to C#