Nat is CVP for the Mobile Developer Tools team at Microsoft. He co-founded Xamarin, Inc. with Miguel de Icaza in 2011 and served as CEO through acquisition by Microsoft in 2016. Earlier in his career, Nat served as CTO for the Linux business at Novell, co-founded Ximian with Miguel in 1999, and co-founded and served as chairman of the GNOME foundation in 1997. He is passionate about building products that delight developers. Nat has two degrees from MIT and has been writing software for 27 years. He is an avid traveler, active angel investor, and a private pilot.
On March 18th, 2016, Microsoft’s acquisition of Xamarin officially closed. We love C# and we want every developer to be able to take advantage of the power of .NET in every app, on every device. Being part of Microsoft makes it possible for us to do some incredible things, and today we are announcing several big changes to the way we s
I have exciting news for developers everywhere: I am proud to announce that Microsoft has signed a definitive agreement to acquire Xamarin. We are thrilled to join the team at Microsoft when the transaction closes. We founded Xamarin more than 4 years ago with the mission to make native mobile development fast, easy, and fun and to hel
Today, we are extremely excited to introduce Xamarin 4, a complete mobile solution to help you build amazing mobile apps from start to finish. Xamarin 4 is packed full of major enhancements to the Xamarin Platform and Xamarin Test Cloud, but today we're also proud to announce the general availability of our real-time app monitoring service,
Today we announced that over 1 million unique developers have downloaded Xamarin since we started shipping C# for iOS and Android in July 2011. In addition to passing this major milestone, we are excited to announce some amazing new features that you can get today. Xamarin.Forms for Windows
Xamarin.Forms for Windows 8.1 and Windows Phon
Today we are very excited to introduce Xamarin 3, which includes four major improvements to the way you build apps.
1. Xamarin Designer for iOS The Xamarin Designer for iOS is a powerful visual designer for iOS, allowing you to quickly lay out sophisticated UIs, intuitively add event handlers, take advantage of auto-layout, and see li
The statisticians behind the Popularity of Programming Languages (PYPL) index have named C# the language of the year for 2012. Their data shows that C# popularity grew by 2.3 percent in 2012, more than any other programming language during the same period. What accounts for the growth of C# in 2012? Well, the launch of Windows 8 has pr
Don't miss our Introduction to Xamarin.Mac seminar, hosted by Miguel de Icaza on January 10th at 9am Pacific. Sign up now! Today we’re proud to announce Xamarin.Mac, which makes it possible to use C# to build self-contained Mac OS X apps suitable for publication in the Mac App Store. With the release of Xamarin.Mac, it is now poss
Just two days ago, we launched MonoTouch 5.2, featuring a memory profiler, unit testing framework, and a new generational garbage collector. With this release we also bundled a popular library called MonoTouch.Dialog; so it's as easy as adding a new reference to the library to include it into your project. MonoTouch.Dialog makes building
One of the great things about building a developer platform is that you never know how people will use it. We're always excited to hear a new story about the apps people are building with MonoTouch and Mono for Android. This week we launched a new home page for MonoTouch, and we were super proud to include a short video of indie develop
Take advantage of iOS 5 APIs with MonoTouch 5. Right on time.
In addition to providing direct access to the thousands of improved APIs in UIKit, MonoTouch 5 now supports all of the new frameworks that ship with iOS 5. Here are a few of our favorites. To learn more, check out our introduction to using iOS 5 features with MonoTouch. The de