Today we released PIX version 2208.10, which can be downloaded here.
This release has support for many new features, including:
GPU Capture Improvements
Support for Shader Model 6.7
Last month the DirectX team released Shader Model 6.7, and today’s PIX release includes support for ...
Today we released PIX-2205.24, which can be downloaded here. This release contains Arm64 support for PIX and a Qualcomm plugin, bringing first-class support to graphics devs who want their apps to run as well as possible on Arm-based Windows hardware.
PIX now runs natively on Arm64
With Arm-based Windows devices becoming more popular, we’...
Today we released PIX version 2203.30, which can be downloaded here.
This release has a lot of new features, including:
Export to C++
This release adds the ability to export a GPU Capture file into a series of C++ files that perform the captured D3D12 work. Potential use cases for ...
Today we released PIX-2203.07, which adds support for today’s DirectStorage announcement.
For more on how to get started with DirectStorage, check out our DirectStorage Landing Page.
PIX and DirectStorage
New features need new tooling support! It’s been a consistent goal for the PIX team to ensure that developers get tooling support...
Thanks to everyone who took the time to answer the PIX on Windows survey we sent out!
It’s been awesome for us to see the sheer number of responses that came in from people all over the industry who care about our product – it’s because of you that we’re constantly striving to create a premium debugging and profiling experience on ...
Are you building games with DirectX 12 on Windows? We want to hear from you!
Check out aka.ms/pixsurvey
This survey will influence where the PIX team will make our future feature investments and help us better understand which pain points we need to address first. We also hope to better understand whether our past investments had the ...