Today we released PIX version 2501.30, which can be downloaded here. This release includes support for everything that was in the 2412.12 version of PIX, plus the following improvements:
Support for Shader Hash Bypass
PIX has full support for this new D3D12 feature that allows apps to bypass shader hash validation in D3D12 runtime by embedding a sentinel BYPASS hash value in any shader binary.
For more information about Shader Hash Bypass, please visit this blog post.
GPU Captures:
- Fix an issue where the launched app terminates after taking a GPU capture
- Fix C++ export compilation
- Fix custom visualizer DispatchRays execution
- Simplify feedback email subject line
- Switch to Agility SDK version 615 at replay time
Timing Captures:
- Fix bugs affecting Timing Captures when PIX does not have admin privileges
As usual, please send your suggestions and/or feedback to us via the feedback button in top right corner of PIX or via the DirectX Discord!
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