The Old New Thing
Practical development throughout the evolution of Windows.
Latest posts
Jul 17, 2024
Post comments count
2
Post likes count
1
Creating an already-completed asynchronous activity in C++/WinRT, part 7
Implementing the contract directly.
Jul 16, 2024
Post comments count
0
Post likes count
1
Creating an already-completed asynchronous activity in C++/WinRT, part 6
Let the conversion do the talking.
Jul 15, 2024
Post comments count
0
Post likes count
1
Creating an already-completed asynchronous activity in C++/WinRT, part 5
Trying to fail more correctly.
Jul 12, 2024
Post comments count
2
Post likes count
3
Creating an already-completed asynchronous activity in C++/WinRT, part 4
Failing is easy. Failing correctly is hard.
Jul 11, 2024
Post comments count
0
Post likes count
2
Creating an already-completed asynchronous activity in C++/WinRT, part 3
Generalizing to the four kinds of Windows Runtime asynchronous activities.
Jul 10, 2024
Post comments count
2
Post likes count
3
Creating an already-completed asynchronous activity in C++/WinRT, part 2
Making our function a coroutine.
Jul 9, 2024
Post comments count
2
Post likes count
2
Creating an already-completed asynchonous activity in C++/WinRT, part 1
The simplest version.
Jul 8, 2024
Post comments count
5
Post likes count
3
What’s the point of std::monostate ? You can’t do anything with it!
Not doing anything with it is exactly the point.
Jul 5, 2024
Post comments count
0
Post likes count
2
How do I produce a Windows Runtime asynchronous activity from C++/WinRT?
Somebody that deals with them natively.