DirectX 12 Agility SDK Downloads
Welcome to the DirectX 12 Agility SDK landing page where you’ll find links to Agility SDKs and other helpful info.
Check out our Announcement blog and Game Stack Live talk.
We also have a Getting Started Guide with detailed info for developers who want to integrate Agility SDK support into their engine.
Visit the DirectX Landing Page for more resources for DirectX developers.
Latest Agility SDK
SDK Package | D3D12SDKVersion | Release Date | New features |
SDK 1.614.1 | 614 | 7/18/2024 | Minor work graph and generic program validation fixes. |
Latest Preview Agility SDK
SDK Package | D3D12SDKVersion | Release Date | New features |
SDK 1.715.1-preview | 715 | 10/23/2024 |
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Older Agility SDKs
SDK Package | D3D12SDKVersion | Release Date | New features |
SDK 1.614.0 | 614 | 5/16/2024 |
See here for more info about the release. |
SDK 1.613.3 | 613 | 4/30/2024 | Same as 1.613.2 with minor updates summarized at the bottom:
See here for more info about the main release, 1.613. |
SDK 1.613.2 | 613 | 3/29/2024 | Same as 1.613.1 with minor updates summarized at the bottom:
See here for more info about the main release, 1.613. |
SDK 1.613.1 | 613 | 3/19/2024 | Same as 1.613.0 with minor updates summarized at the bottom:
See here for more info about the main release, 1.613. |
SDK 1.613.0 | 613 | 3/11/2024 |
See here for more info about this release |
SDK 1.611.2 | 611 | 11/16/2023 |
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SDK 1.611.1 | 611 | 10/19/2023 |
|
SDK 1.610.4 | 610 | 06/26/2023 |
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SDK 1.608.3 | 608 | 03/02/2023 | Validation fixes:
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SDK 1.608.2 | 608 | 01/03/2023 |
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SDK 1.608.0 | 608 | 11/18/2022 | Enhanced Barriers
New minor features:
See here for more information |
SDK 1.606.4 | 606 | 8/30/2022 | Fixes a device creation failure on WARP (Microsoft Basic Render) in Windows Server 2022. |
SDK 1.606.3 | 606 | 7/14/2022 | Shader Model 6.7
See here for more information |
SDK 1.602.4 | 602 | 6/21/2022 | Bugfixes
|
SDK 1.602.0 | 602 | 4/27/2022 | See blog post for more detail
New features:
Bugfixes
|
SDK 1.600.10 | 600 | 12/9/2021 | Fix for an intermittent crash in runtime for apps doing multithreaded creation of raytracing state objects. For more on this release, see here |
SDK 1.4.10 | 4 | 5/17/2021 | Fixes a debug layer issue where some ResourceBarrier calls transitioning DEPTH_READ to DEPTH_WRITE were dropped |
SDK 1.4.9 * | 4 | 4/20/2021 | DirectX 12 Ultimate, see here for samples |
*For this first SDK, this entry indicates features in our first SDK that are newer than what the DirectX team shipped in the Windows 10 November 2019 Update. For subsequent SDKs this entry is for new features since our previous SDK.
Older Preview Agility SDKs
SDK Package | D3D12SDKVersion | Release Date | New features |
SDK 1.715.0-preview | 715 | 7/18/2024 | |
SDK 1.714.0-preview | 714 | 5/29/2024 | DirectSR
See here for more info about this preview release. |
SDK 1.711.3-preview | 711 | 6/22/2023 | Work Graphs (officially released in 1.613.0)
Wave Matrix AV1 Encode (officially released in 1.611.1) See here for more info about this preview release |
SDK 1.710.0-preview | 710 | 3/30/2023 | GPU Upload Heaps
Non-normalized Sampling See here for more info about this preview release |
SDK 1.706.4-preview | 706 | 8/30/2022 | Fixes a device creation failure on WARP (Microsoft Basic Render) in Windows Server 2022. |
SDK 1.706.3-preview | 706 | 7/14/2022 | Shader Model 6.7
Enhanced Barriers Preview 2 New minor features:
See here for more information |
SDK 1.700.10-preview | 700 | 12/8/2021 | Enhanced Barriers Preview |