November 25th, 2003

What do the letters W and L stand for in WPARAM and LPARAM?

Once upon a time, Windows was 16-bit. Each message could carry with it two pieces of data, called WPARAM and LPARAM. The first one was a 16-bit value (“word”), so it was called W. The second one was a 32-bit value (“long”), so it was called L.

You used the W parameter to pass things like handles and integers. You used the L parameter to pass pointers.

When Windows was converted to 32-bit, the WPARAM parameter grew to a 32-bit value as well. So even though the “W” stands for “word”, it isn’t a word any more. (And in 64-bit Windows, both parameters are 64-bit values!)

It is helpful to understand the origin of the terms. If you look at the design of window messages, you will see that if the message takes a pointer, the pointer is usually passed in the LPARAM, whereas if the message takes a handle or an integer, then it is passed in the WPARAM. (And if a message takes both, the integer goes in the WPARAM and the pointer goes in the LPARAM.)

Once you learn this, it makes remembering the parameters for window messages a little easier. Conversely, if a message breaks this rule, then it sort of makes your brain say, “No, that’s not right.”

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Raymond has been involved in the evolution of Windows for more than 30 years. In 2003, he began a Web site known as The Old New Thing which has grown in popularity far beyond his wildest imagination, a development which still gives him the heebie-jeebies. The Web site spawned a book, coincidentally also titled The Old New Thing (Addison Wesley 2007). He occasionally appears on the Windows Dev Docs Twitter account to tell stories which convey no useful information.

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