Visual Studio news feed

Visual Studio news feed

Code, Recent Items, and Template Search In Visual Studio

We are introducing the ability to search for code, recent items, and templates through the new search experience in Visual Studio. These features can all be accessed by one single shortcut (Ctrl+Q) and are currently available in our Preview build (https://visualstudio.microsoft.com/vs/preview/). They will be available in Visual Studio 2019, ...

Introducing Boots: Streamline Xamarin Continuous Integration

Many Xamarin developers take advantage of Azure DevOps or Visual Studio App Center to build and release their mobile applications. Each environment has its own installation of Mono, Xamarin, and everything you would need to build your Xamarin project...

Announcing .NET Core 3.0 Preview 8

Today, we are announcing .NET Core 3.0 Preview 8. Just like with Preview 7, we’ve focused on polishing .NET Core 3.0 for a final release and are not adding new features. If these final previews seem anti-climatic, that’s by design...

New C++ Core Check Rules

The C++ Core Guidelines Checker receives three new rules with the release of Visual Studio version 16.3 Preview 2. In addition, some warnings published in the warnings.h that ships with Visual Studio have been moved or renamed...

Azure SDK August 2019 preview and a dive into consistency

The second previews of Azure SDKs which follow the latest Azure API Guidelines and Patterns are now available (.Net, Java, JavaScript, Python). These previews contain bug fixes, new features, and additional work towards guidelines adherence...

Side-by-side Minor Version MSVC Toolsets in Visual Studio 2019

Visual Studio 2019 version 16.1 Preview 3 ships with the first side-by-side minor versions of the v142 MSVC toolset. We first shipped minor side-by-side versions of MSVC toolsets with Visual Studio 2017, but a few things have changed in 2019. This post covers what’s new; primarily more granular versions of the toolsets in the installer and ...

Public Preview of XAML Hot Reload for Xamarin.Forms

As a developer, we often get into a cycle of running an app, noticing that some adjustment needs to be made, stopping the app, estimating the adjusted values, and then repeating the whole process over again to see if the estimate was correct. We call this the “inner development loop,” and it can quickly become quite tedious...

Azure SignalR Service now supports Event Grid!

Since we GA’ed Azure SignalR Service in last September, serverless has become a very popular use case in Azure SignalR Service and is used by many customers. Unlike the traditional SignalR application which requires a server to host the hub, in serverless scenario no server is needed, instead you can directly send messages to clients through...

Game performance improvements in Visual Studio 2019 version 16.2

This spring Gratian Lup described in his blog post the improvements for C++ game development in Visual Studio 2019. From Visual Studio 2019 version 16.0 to Visual Studio 2019 version 16.2 we’ve made some more improvements. On the Infiltrator Demo we’ve got 2–3% performance wins for the most CPU-intensive parts of the game...