We all know that the generated-on-demand messages like WM_MOUSEMOVE
, WM_PAINT
, and WM_TIMER
messages are not posted into the queue when the corresponding event occurs, but rather are generated by GetMessage
or PeekMessage
when they detect that they are about to conclude that there is no message to return and the generated-on-demand message can be returned. When this happens, the window manager creates the message on the fly, posts it into the queue, and hey, how about that, the GetMessage
or PeekMessage
function now has a message to return!
Note that this auto-generate can happen even though the queue is not empty, because the message filters control what messages in the queue can be returned. For example, suppose the message queue contains the following messages:
{ hwnd1, WM_CLIPBOARDUPDATE }
{ hwnd2, WM_LBUTTONDOWN }
(Note that the above diagram is not strictly correct, because the WM_LBUTTONDOWN
message goes into the input queue, not the message queue, but the distinction is not important here.)
Suppose you now call GetMessage(&msg, hwnd1, WM_MOUSEFIRST, WM_MOUSELAST)
. None of the messages in the queue satisfy the message filter: The first message meets the window filter, but the message is not in range. The second message meets the message range filter, but does not meet the window filter. The GetMessage
function is about to give up and say “I guess I need to wait for a message,” but before it finally concedes defeat, it says, “Hang on there. I see a note that tells me that I should auto-generate a WM_MOUSEMOVE
message for window hwnd1
. And that message satisfies the message filter. I’ll generate it now!”
The GetMessage
function posts the { hwnd1, WM_MOUSEMOVE }
message into the queue (assigning it the current time as the timestamp), and then it says, “Hey, lookie here! A message that satisfies the filter!” It then removes the message from the queue and returns it.
(Note that this algorithm is conceptual. It doesn’t actually work this way internally. In particular, the window manager does not literally talk to itself, at least not out loud.)
Okay, so in the GetMessage
case, even if the message conceptually goes into the queue, it comes right back out immediately, so you never actually observe it there.
Now repeat the exercise with the PeekMessage
function. As before, the WM_MOUSEMOVE
message is posted into the queue with the current time as the timestamp. If the PM_REMOVE
flag is passed, then the message is removed from the queue and returned, just like GetMessage
. If the PM_NOREMOVE
flag is passed, then things get interesting: The message is returned but not removed from the queue.
You now have a WM_MOUSEMOVE
message physically residing in the queue!
This is the answer to the puzzle: If auto-generated messages are generated on demand, how is it possible for them to end up sitting in your message queue?
I recall a bug investigation from nearly two decades ago which basically boiled down to this issue: Somebody PM_NOREMOVE
‘d an auto-generated message and not only left it in the queue, but kept generating new ones without processing the old ones. Eventually, the message queue filled up.
(Note that this is also the answer to the puzzle: If WM_MOUSEMOVE
is generated on demand, how can it be possible to retrieve a WM_MOUSEMOVE
message with a timestamp different from the current time?)
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