The hardest part of writing the video game Monty Python's Complete Waste of Time

Raymond Chen

Many years ago, I happened to have lunch with one of the programmers who worked on the video game Monty Python’s Complete Waste of Time (read a review). This program was notable in many ways, most geekily that it was brought on board the Mir space station by astronaut Michael Foale. Anyway, during the course of lunch, I learned something unusual: “The hardest part of writing that program? Synchronizing the farts [sounds] to the video.” Vaguely related : How the Space Shuttle and International Space Station use Outlook.

Not really related: Trailer for IMAX Hubble 3D movie.


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