Greetings! I’m Marc Gregoire, a Microsoft MVP VC++ since 2007, and I’m pleased to tell you that I’ve finished work on my book “Professional C++, Second Edition”.
This second edition includes the latest C++ standard, C++11, and is based on the great first edition written by Nicholas A. Solter, Scott J. Kleper. The book is published by Wiley/Wrox.
Here is the official description for the book:
Essential reading for experienced developers who are determined to master the latest release of C++
Although C++ is often the language of choice from game programming to major commercial software applications, it is also one of the most difficult to master. With this no-nonsense book, you will learn to conquer the latest release of C++. The author deciphers little-known features of C++, shares detailed code examples that you can then plug into your own code, and reveals the significant changes to C++ that accompany the latest release. You’ll discover how to design and build applications that solve real-world problems and then implement the solution using the full capabilities of the language.
Appeals to experienced developers who are looking for a higher level of learning
- Drills down the extensive changes to the latest C++ standard, C++11, including enhancements made to run-time performance, standard library, language usability, and core language
- Zeroes in on explaining the more poorly understood elements of the C++ feature set and addresses common pitfalls to avoid
- Includes case studies that feature extensive, working code that has been tested on Windows and Linux platforms
- Intertwines text with useful tips, tricks, and workarounds
Packed with best practices for programming, testing, and debugging applications, this book is vital for taking your C++ skills to the next level.
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