Binding Android Kotlin Libraries


The Android platform, along with its native languages and tooling, is constantly evolving and there are plenty of 3rd party libraries that have been developed using the latest offerings. Maximizing code and component reuse is one of the key goals of cross-platform development. The ability to reuse components built with Kotlin has become increasingly important to Xamarin developers as their popularity amongst developers continues to grow. You may already be familiar with the process of binding regular Java libraries. Additional documentation is now available describing the process of Binding a Kotlin Library, so they are consumable by a Xamarin application in the same manner. The purpose of this document is to describe a high-level approach to create a Kotlin Binding for Xamarin.


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